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Targetless

May 11, 2020 Drevent1 link
anyone else having problems with Targetless since last client update
when I log in it works fine but as soon as I jump to another sector it looses all roid positions
May 21, 2020 SlashGorden link
I could never get Targetless working well in VR, I ended up creating something similar but with a backend server so that we could share each other's work. I called it VO Asteroid Mapping Project: http://web-adventures.org:3000/

I understand if you don't want to share but it's a big universe on your own :)
May 21, 2020 Tnuk link
I had problem both with cargolist and targetless.
when trying to fix cargolist i noticed the object type returned by radar.GetRadarSelectionID seems to have changed the plugin was expecting a value of 2 in function and the game was returning a value of 1.
I change in function cargolist.util:CheckDrop (object) in util.lua
the line " or object.type ~= 2" by " or object.type ~= 1" and cargolist plugin worked again.

I applied the same correction on targetless files.
I looked for where objecttype variable was tested or intialized, i replaced the "2" values by "1" values. i checked all the files.
Targetless seem to target the roids again for me.

This is a dirty fix, there is no way to tell it wont damage your roid DBs, i suggest you backup your files before you try, or wait when Drazed will release an update.

Chud!
May 23, 2020 drazed link
TargetLess officially fixed now, download here [targetless.zip]
May 23, 2020 i82blikeu link
That cargolist Tnuk's fix didn't work for me, does anyone else being able to got it right?

EDIT: well, turns out it works with some weird exceptions (like if you are trying to use it in the sector you just logged in...)

Thank you very much for this Mr Chud!
May 23, 2020 Drevent1 link
Thanks Drazed your a hero