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Full Auto-Fire

Mar 16, 2017 mikeats1@gmail.com link
Anyone know of any plugins that allow me to set it so that auto-fire shoots no matter who the person I'm fighting is? I know screwing with the clock folder might work if you have TCS but it'd be nice if there was a way to make this easier (and you can still toggle auto on/off too in this new option) this way pirates/ griefers/ Etc. on mobile can actually attack and be effective. That and mobile players need to be hit to start fighting in a PvP which is annoying. Thanks all. If any plugin makers make this god bless you lol
Mar 17, 2017 Luxen link
mikeats, while modifying autofire via plugin to fire at any targetted object may work, I find it more prudent to manually toggle firing on/off, depending on your setup.

In my case, I often fly Vultures when fighting on mobile. I equipt at LEAST a medium power cell (light or free work, but dont charge fast enough to be effective for this), and I equipt a Neutron or Ion blaster (highest mk available) in my first weapon port. my second port will hold a phase blaster.

Now, once equipt, fly to your enemy, be it a player or a bot. when the enemy is within 1km, type /+shoot2. this causes your primary weapon trigger to constantly fire. all you have to do in this case is maneuver your ship to avoid oncoming fire while trying to make your own fire hit the opponent ship.

because a neut/ion and a phase do not travel at the same speed, it closes the gap between shots, making it easier to hit targets. also, when your energy is low, the two blasters begin alternating and slow down, but they dont actually stop.

be aware that when you die, /+shoot2 is still active, and when you undock you will immediately start firing. to disable autofiring, use /+shoot2 0.

/+shoot2 is primary weapons (your red firing button on mobile)
/+shoot1 is secondary weapons (your blue button, if you are mobile) (why are these swapped? dunno.)
/+shoot3 is your tertiary trigger (doesnt have a button assigned on mobile, usually)

to disable these, either type a zero after the command, or press the button associated with these commands.
Mar 21, 2017 mikeats1@gmail.com link
Shoulda added something identifying me, it's clank, btw I actually fight pretty bad with a phase/neut Vulture, anyways, I was looking for a way to get my autofire to shoot any target, even guild or group members, (and just switch autofire off when not needed), no plugins do this. And there isn't an option either. I heard if you install TCS and "sabotage" the clock part it does this but I've been having problems with that. If you know any plugin makers give them a shout for me. It should be easy as you're just cutting out the hostility part of the code and placing in a always hostile input code. Or something. Lol I know nothing of code. Thx lux. I'll let you settle your TIFF with me and kill the V.S.S. Executor later too but not ATM.
Mar 22, 2017 -Tenshi link
As a mobile myself ill tell you that you dont need autofire at all.

Blasphemy I know, but its true.

Just keep auto fire off, and practice using your fingers for movement and firing at the same time. Its a whole lot more rewarding to get better using the harder method than to skit by using the easy method, just to get shut down later.
Mar 22, 2017 starblazzz link
The TCS plugins clock is broke... But the TCS make friends thing may help . delete the clock file in TCS if plan on using or you'll get lua errors
Mar 28, 2017 xXxDSMer link
Tcs's make friends is the only way i know of. But male sure ya get rid of tcs clock like guy above said. I just put a ~ in front of clock'slua file... Same effect deleting it