Forums » General

3.3.12

Dec 09, 2003 roguelazer link
Erm... What's new in it?
Dec 09, 2003 pollie link
The 'unequip all' button now unequips all :-)))
But there should be more...
Dec 09, 2003 a1k0n link
Very minor bugfixes. 'rcontrolresponse' renamed to 'controlresponse'. Index buffer option to config.ini added -- some Linux players might be unable to play until they force index buffers to 0 or update their buggy drivers (nvidia owners should be running 4496 or newer). I think the config.ini variable is 'doindexbuffers' but I'm not certain. Mac OpenGL window context stuff Ray was playing with has been reverted to a working state; rglow should work again.
Dec 09, 2003 Eldrad link
Yay, Cool! (any chance we could get an unload 1 item button?)
Dec 09, 2003 Magus link
Well, when you reverted it to make rglow work again it also negated the improvements in 3.3.11. My skyboxes look all scaly and my FPS bombs near the modular station and old roids.
Dec 09, 2003 Eldrad link
Ya fps are shot again.
Dec 09, 2003 raybondo link
Magus, Do you perhaps run Vendetta in 16bit mode but have your Desktop set to 32bit mode?

Eldrad, turn off rglow if it is on. I didn't really change the driver that much that should shoot your fps down. Very strange.
Dec 09, 2003 Celkan link
I have the same thing with the old roids, I run Vendetta in 32 bit, same with the desktop OSX .2.8
Dec 09, 2003 Eldrad link
Well they're not bad all the time, I think it might be similar to Magus there are places that are normal, and others that are quite bad. Both my desktop and Vendetta are 32bit and it happens wether or not rglow is on.
Dec 09, 2003 raybondo link
Hmm, Magus, can you send me a creenshot of the 'scaly'skyboxes and a screenshot of where your fps totally bombs out, please?
Dec 09, 2003 Magus link
I'll give it a shot Ray. Kinda busy with finals so I've been trying to keep myself off Vendatta for a bit, but I'll see when I get time.
My pic host pooped out on me though, can I just e-mail it ot you or can someone refer me to a free pic host?

Edit: OK, I set the resolution to 32bit instead of 16bit and it worked. And the framerate starts to drop whenever I get close to solid objects like stations or asteroids. Once I start to enter them, like the S10 roid and the station docks, it gets jittery. It looks like the station is vibrating. I'll try to get a pic next time it happens.
Dec 09, 2003 sherman link
Ye holy ungodly lagspikes.
Dec 09, 2003 Phaserlight link
Yes, they do seem particularly vicious in this version for some reason.