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Commodity Items

Aug 09, 2015 Tripod war of the worlds link
Something that's been bugging the hell out of me, can a station run out of a commodity if the user or player buys too much of a singular item such as a mil or more?
Aug 09, 2015 Sieger link
No.
Aug 10, 2015 incarnate link
Not right now, but we're planning to experiment with this kind of thing in grayspace.

It adds a great deal more complexity to things, as you have to scale availability based on current population and usage. Otherwise you get a crap user experience for a lot of confused newer people.

So, instead of that, we'll probably keep infinite-supply in the core nation space, and introduce limited supply in more outlying regions.
Aug 10, 2015 bladerus link
That would justify the existence of traders. If that would ever be implemented...