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*** Vendetta 1.8.305

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Sep 21, 2014 Kierky link
hahahahahhaha
Sep 21, 2014 Dr. Lecter link
"Premium Subscription players do not need Crystal, and do not earn it through gameplay."

Wait, what? That seems like it needlessly guts a potential P2P trade economy right there.
Sep 22, 2014 incarnate link
Wait, what? That seems like it needlessly guts a potential P2P trade economy right there.

Yeah, I'm aware of that possibility, and I'm not ruling out doing something like that down the road. But at the moment we're Keeping It Simple.
Sep 22, 2014 tuxdroid9 link
going back to pizzasgood's question:
can Mobile F2P users continue using their account in F2P mode when they sign on with a PC?
Sep 22, 2014 UncleDave link
One small suggestion.

Adding objectives that reward small amounts of crystal for the f2p crew to fight over might prove to be really nice for income, because (amount spent on getting to the level where you could compete for it) * (the number of players gunning for it) would outstrip the rewards.

Plus, it'd increase ingame activity.
Sep 22, 2014 Kierky link
tuxdroid: No.
Sep 22, 2014 draugath link
More specifically, Android F2P accounts never could log onto PC. A lite-subscription is necessary at a minimum to play on PC.
Sep 22, 2014 csgno1 link
Can a depleted trial account become a f2p account?
Sep 22, 2014 Conflict Diamond link
/me has been snorting Xith Crystal for years with no adverse effects.

That's what the voices in my head told me to say.
Sep 22, 2014 incarnate link
can Mobile F2P users continue using their account in F2P mode when they sign on with a PC?

You can sign on for five minutes, but then the game tells you to get a Lite subscription. Basically, the point of the Lite subscription is to allow mobile-F2P people to use all platforms, rather than just mobile.

Can a depleted trial account become a f2p account?

Not as of yet. That's something we may add. Because of the upcoming new device launch, we've been focused more on streamlining new-accounts rather than addressing old-accounts.
Sep 22, 2014 CrazySpence link
argh another new devices....how many damn devices are out there and whos really buying them!
Sep 22, 2014 incarnate link
argh another new devices....how many damn devices are out there and whos really buying them!

Uhh, the iPhone? About half a billion.
Sep 22, 2014 CrazySpence link
Oh, the iPhone, ok

Carry on sir
Sep 23, 2014 csgno1 link
iPhone 6? 5? 4? 3?
Sep 23, 2014 incarnate link
I don't remember, because Apple's matrix of compatibility is terrifying and complex (especially given the relatively small number of devices). If you can run iOS 7, you're probably good?
Sep 23, 2014 csgno1 link
Thanks, I was just wondering if it was going to require the iPhone 6+ or something.
Sep 23, 2014 CrazySpence link
I doubt it'd be fun on a 4 which can run iOS7, the 4s is on par with the iPad 2 processor wise I believe
Sep 23, 2014 abortretryfail link
The game ran fine on my iPad2.
Sep 24, 2014 incarnate link
It works ok on the 5th-gen iPod Touch we use as a "worst-case" testbed. But it's freaking tiny. It'd probably be pretty good with a bluetooth controller though, like a Moga.
Sep 24, 2014 Rallen Bosessen link
Agreed. My 4.7" makes me bleed internally if I play too long. I assure you, 4" wouldn't be enjoyable.