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http://www.vendetta-online.com/h/news_28246.html
*** Vendetta 1.8.270
- Collision damage calculation now works more like the 2012 version, but retaining the improvements to threading, etc.
- Collisions of less than 50HP of damage are ignored, so small bumps don't result in actual hull damage.
- New "Power Cell Blaster" available at a Research station, somewhere in the galaxy. Depletes the enemy power cell by 50 units per hit.
- The Xang Xi Self-Propelled Concussion Mine can now be reloaded.
*** Vendetta 1.8.270
- Collision damage calculation now works more like the 2012 version, but retaining the improvements to threading, etc.
- Collisions of less than 50HP of damage are ignored, so small bumps don't result in actual hull damage.
- New "Power Cell Blaster" available at a Research station, somewhere in the galaxy. Depletes the enemy power cell by 50 units per hit.
- The Xang Xi Self-Propelled Concussion Mine can now be reloaded.
More elaborate newspost can be found here.
This is awesome...but we do realize the XX concussion mine thingy is useless and the item that needs to be reloadable is the Concussion rail gun, right?
Hahaha, beggars can't be choosers. :p
Good to see collision damage back, and the energy drain weapon sounds neato. Nice update.
Good to see collision damage back, and the energy drain weapon sounds neato. Nice update.
Lucky for us that we are paying customers rather than beggars tarenty.
Uh, we stayed late after a long and somewhat intense week to try and deliver some cool game changes.
TRS, if you feel your money is not well spent with us, feel free to spent it somewhere else.
TRS, if you feel your money is not well spent with us, feel free to spent it somewhere else.
WOOOT! I can kill myself turboing into stations again! Merry Thanksgivukkah, one and all!
thanks for the update
Not at all, I was just responding to tarenty. I don't like that beggars can't be choosers rubbish.
I made the concussion railgun also reloadable a little while ago.
Bahahaha, this is where savet kicks himself because he still hasn't tried it.
Wait, the XX conc mine launcher wasn't reloadable before? I'm pretty sure it worked well on the test server a while back.
Awesome! I tested one, but apparently before the change.
*savet has an orgasm in the distance*
Wait, the concussion mine was re loadable for a long time. I remember cause I used it in C-12 as there was no proximity mines in Pelatus.
But anyways, thanks Incarnate. This update is fucking awesome
Wait, the concussion mine was re loadable for a long time. I remember cause I used it in C-12 as there was no proximity mines in Pelatus.
But anyways, thanks Incarnate. This update is fucking awesome
Wait, the concussion mine was re loadable for a long time.
I dunno how, the actual addon itself was definitely not reloadable, any more than the railgun. The values for ammo were unset, so it would not have had ammo available. But there might be a mission to get more ammo or something, I forget.
But anyways, thanks Incarnate. This update is awesome
Glad you guys are enjoying it.
I dunno how, the actual addon itself was definitely not reloadable, any more than the railgun. The values for ammo were unset, so it would not have had ammo available. But there might be a mission to get more ammo or something, I forget.
But anyways, thanks Incarnate. This update is awesome
Glad you guys are enjoying it.
Thanks Inc, interesting update.
Got any plans for a distinct sound/visual effect for the Power Cell Blaster? For something so different, it looks just like another Ion Blaster.
maybe the sound of the Energizer Bunny's drum?
Am I correct in believing the power cell blaster is just an Ineubis Raven with a modified damage stat?
No. It uses less grid power, weighs less, and has a lower shot velocity too. It just happens to use the same effect as the ion blasters do.