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No release tonight.
We were pretty close, but ran into some shader challenges and other issues that are taking longer than expected. Plus, we already scrapped one of the released items for Monday, so instead of that we're just going to push the whole release back until Monday, and do it properly then.
Have a great weekend, all.
Have a great weekend, all.
Aye aye. Thanks for keeping us informed.
Yay! Proper updates instead of slapdash ones!
Yay! Proper updates instead of slapdash ones!
Where did he say that?
Where did he say that?
No dice?
hmm what happened?
I thought I've heared the drumroll, but nothing happened at the end. Maybe the gunpowder became moisty and the fireworks didn't fire. I hope this weekend the proposed major update will finally come. (And won't be postponed till next monday ;-) )
We reached the "testing" phase to release last night, and ran into a big problem on Android. Ray worked on it pretty late, and then again this morning, and has just identified the issue. So, I suspect the update will show within the next few hours.
I didn't post anything yesterday, as it kept being "just a little longer" until.. much later, at which point I basically forgot to post.
I didn't post anything yesterday, as it kept being "just a little longer" until.. much later, at which point I basically forgot to post.
Hahaha, I hate when that happens. At least now I make my own food. I missed a few meals back in college due to "just a little longer" extending past the dining hall's closing time without my noticing. At least until I wised up and started maintaining emergency rations of ramen and easy-mac in my dorm :)