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Vendetta 1.8.230.1

Oct 05, 2012 Espionage link
- New icons for mission categories.
- New visual effects for the Charged Cannon.
- Fixed Joystick calibration menu on Mac version.
- Fixed crash on Android version when attemping to see what commands the
accelerometer is bound to in the console.
- Fixed a crash on Android that was introduced in update 1.8.230.

This update debuts the new icons for mission categories, which are intended to be stylistically consistent with those we recently added for station classes. The visual effects for the Charged Cannon have also been modestly improved. Moving forward, we'll be continuing to improve effects and other visual aspects, making more significant and graphically intensive improvements as time goes on.

Gameplay changes and bugfixes are also coming, but are still being delayed by a need to wrap up some of the major architectural work we undertook this past summer. Hopefully the updated game engine will debut this coming week on a limited selection of platforms, bringing with it improved scalability, and openig the door for a lot of future gameplay, content, and graphical improvements.
Oct 05, 2012 Espionage link
Charged.. cannon... WHYYYYY
Oct 05, 2012 incarnate link
Someone asked for it awhile back, and it was a good exercise in effects that should denote different things at different "levels". Chalk it up to helping educate a new developer.
Oct 05, 2012 Espionage link
Okay, as long as you didn't do it on the basis that changing the graphics would actually make people use the content. That would demonstrate a level of engagement with the game that would disappoint.

Otherwise good.
Oct 06, 2012 incarnate link
Haha. No, that was not the reason.
Oct 07, 2012 abortretryfail link
The new charged cannon bloops actually look pretty sweet.
Might get more use if it was higher velocity and stopped draining energy when fully charged (like the repair module)