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VO 1.8.190

Sep 24, 2011 incarnate link
Cross posted from News -

VO 1.8.190 includes:

- Fixed internal Android platform-reporting issue.
- Added more debugging for Deneb stats.
- Android client Java crash fixes.
- The game now warns you if it cannot find OpenSL ES audio drivers on
Android 2.3 (Gingerbread) and above. This affects Galaxy Tab 10.1
devices, as some have that file missing and therefore no audio is
heard in-game.

Some of these Android changes have been mandated by bug reports, or the upcoming release on handsets. We're still working to debug more fundamental gameplay issues, such as the occasional lost-NPC problem, or the scores in Deneb. Some of these challenges are not simple, and will require some non-trivial updates to server architecture, so please bear with us while we continue to debug and fix these issues. These are very important problems to fix, as they could impact the reliability of future gameplay that utilizes the same game mechanics, so we want to fix them before adding anything new.

We're also doing some work to improve the running memory-footprint of the game. This is good timing for the Android-handset release, but also stands to help performance and memory usage on the PC as well (especially on fill-rate-limited chips, like some laptops, etc). Most of this work is being done in the areas of graphics, textures, and compression thereof. When it is possible, we'll also attempt to spruce-up and improve some of the textures while we're doing this, but that will only happen based on time availability; the main purpose and priority for this work is to improve the memory footprint, not to improve the graphics.

As a result of the updated textures, there may be a bit larger patch in the not too distant future. We don't know exactly how large, yet, but hopefully under 30MB. Just a heads-up.

On another note, you will find Vendetta Online featured in a recent Verizon Video, posted about their 4G LTE Network. We're about half-way through the video ("4G LTE In Action", center-bottom of the page linked previously). Keep an eye out, you may see VO popping up in more advertising, across many forms of media!

Thanks for your support, as always, and please post any issues on the Bugs forum.
Sep 24, 2011 Surbius link
Ten more updates till the big Two Double-O. Will we get to land on planets then?
/snark

AND

That video is probably the first time I have ever heard VO uttered not via a review or in-game.

"Play multiplayer games like Vendetta Online as if everyone is in the same room."

>as if everyone is in the same room.
>if everyone is
>everyone

They don't know us very well, do they?
Sep 25, 2011 JJDane link
Sounds pretty accurate to me. Wouldn't even have to be a huge room...
Sep 25, 2011 yodaofborg link
Hey, if they put us all in the same room, that's cool. That way I can pirate you all at once! :D
Sep 25, 2011 Phaserlight link
These are very important problems to fix, as they could impact the reliability of future gameplay that utilizes the same game mechanics, so we want to fix them before adding anything new.

That's what I call due diligence. Keep trucking GS!

We're also doing some work to improve the running memory-footprint of the game.

Sounds cool.

When it is possible, we'll also attempt to spruce-up and improve some of the textures

Nifty. Keeping things future-proof is good.

As a result of the updated textures, there may be a bit larger patch in the not too distant future. We don't know exactly how large, yet, but hopefully under 30MB.

That still puts us under 300MB total iirc. Pretty sweet for a modern MMO.

On another note, you will find Vendetta Online featured in a recent Verizon Video

Zerg rush!

Surb:
"Play multiplayer games like Vendetta Online as if everyone is in the same room."

William Gibson - Pattern Recognition uses the same metaphor.
/random association

Nice work, devs.
Sep 25, 2011 Pizzasgood link
A 30 MB patch does not imply a 30 MB increase to the game's size. From what Inc said it sounds more like changes to existing stuff rather than new stuff, so once the patch is installed the installation size will probably be about the same. Maybe even smaller, if they are improving the texture compression.
Sep 25, 2011 incarnate link
It shouldn't be much bigger, but it probably will be a little larger. It's compression suited to videocards, which makes it the sort of algorithm that can easily be done on a chip, and hence not-as-good as JPEG. So it's basically a tradeoff of memory/performance vs download size (technically there would also be the possibility of runtime compression, but the results of that look worse).
Sep 26, 2011 CrazySpence link
Deneb stats debugging == win

Commercial where they named names, priceless
Sep 26, 2011 Dr. Lecter link
Overdue bug-fixes =/= update.

Someone wake me up when they get around to improving the game for a change, rather than sticking more fingers in the dike.
Sep 26, 2011 Pizzasgood link
Isn't that the PC version they're running on that phone? :P
Sep 27, 2011 Impavid link
I was so excited by the icon last week, maybe that's why this update seems to fall flat.

Needs moar icon.