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ugh..
cant seem to find a thread that i remember being somewhere on the forum, about the PCC mission(s) for the new conc railgun, and as usual me and the search function aren't getting along lol..
but anywho, does anyone know if the new conc railgun is not reloadable like it says on the wiki? or's it been made reloadable? to have to gather components to make anything for just 10 shots of an Lport rail that becomes useless after those 10 shots is quite a deterrent from spending the time to do the missions to get it
but anywho, does anyone know if the new conc railgun is not reloadable like it says on the wiki? or's it been made reloadable? to have to gather components to make anything for just 10 shots of an Lport rail that becomes useless after those 10 shots is quite a deterrent from spending the time to do the missions to get it
Hey xXxDSMer,
Here is the thread you are looking for:
http://www.vendetta-online.com/x/msgboard/1/20448
To my best knowledge the information on the wiki is correct.
Here is the thread you are looking for:
http://www.vendetta-online.com/x/msgboard/1/20448
To my best knowledge the information on the wiki is correct.
Like most special weapons the Devs have implemented/allowed to be implemented, this one is only "special" in the "rides the short bus" sense of the word.
Inc dropped a few during furballs about a year ago, and while playing with them, I remember thinking "Gee, this pretty much sucks - maybe they'll improve it before adding it to the game."
Of course not.
Inc dropped a few during furballs about a year ago, and while playing with them, I remember thinking "Gee, this pretty much sucks - maybe they'll improve it before adding it to the game."
Of course not.
thanks Phaserlight
and yea.. i'd rather see it be kinda expensive to reload (but hopefully nowhere near the most expensive, the TU mine @ 1mil per reload, which is incidentally one mine per reload) rather than being only good for 10 shots then have to make another to get 10 more shots.
and yea.. i'd rather see it be kinda expensive to reload (but hopefully nowhere near the most expensive, the TU mine @ 1mil per reload, which is incidentally one mine per reload) rather than being only good for 10 shots then have to make another to get 10 more shots.