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TouchScreen computer/monitor with Vendetta?
Yesterday I played a bit with a TouchSmart comp from HP, in a HP conceptstore and I was wondering if anyone has one and attempted to play Vendetta on it, or on any touchscreen, for that matter.
I am considering buying one and since I will probably resub again to VO I am thinking what it the multi-touch screen could bring a new approach to playing vendetta.
I am considering buying one and since I will probably resub again to VO I am thinking what it the multi-touch screen could bring a new approach to playing vendetta.
They are making an Android port, so I hope so. Although, you will still need some kind of keyboard, I am not sure if an on screen keyboard will suffice. Some on screen keyboards overlay on VO fine, but others do not play so well with it, so yeah.
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On a side note, HP suck? The entire DV TX and Pavilion nonsense just sucks.
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On a side note, HP suck? The entire DV TX and Pavilion nonsense just sucks.
We currently only have touchscreen interface support on Android. Support for other operating systems is a definite possibility, and shouldn't be too bad once we have the in-game touch functionality handled fairly well. However, we would need to support whatever specific touch APIs are used by or become available from the various operating systems (Windows 7, Linux, etc). If there's a big difference in the OS touch "paradigm", that might add some development time.. for instance I'm not really sure how it works in Windows, if it just replicates the mouse or what.
We have our own in-game keyboard overlay, that's basically a copy of Android's implementation, so that's not a big deal.
FYI, combat with touch is probably never going to be quite as good as kb+mouse/joystick or even just keyboard, although I do intend to keep working to improve it as time goes on. Touch just presents some significant limitations. But the game is totally playable on our Android touch devices, and the portability convenience is definitely a big win.
We have our own in-game keyboard overlay, that's basically a copy of Android's implementation, so that's not a big deal.
FYI, combat with touch is probably never going to be quite as good as kb+mouse/joystick or even just keyboard, although I do intend to keep working to improve it as time goes on. Touch just presents some significant limitations. But the game is totally playable on our Android touch devices, and the portability convenience is definitely a big win.
You're probably right, Ray... the differences between Windows, Mac (iPad, iPod etc...) and Andriod could be potentially quite different.
I'm not Ray, but yes, could be :).
I'm not Ray, but yes, could be :).
Or are you? Hmm...
Or are you? Hmm...