Forums » General

VO 1.8.132

12»
Jul 03, 2010 roguelazer link
Changelog:
*** Vendetta 1.8.132
- New and Improved missions, courtesy of CrazySpence and Phaserlight.
- Removed Border Skirmish turret from Deneb C-10.
- Ship preset purchase/buyback now connects addons to the correct ports.
- Fixed rendering bug with cargo in space losing their glow when a capship or queen explodes.
Jul 03, 2010 Whistler link
Cool
Jul 03, 2010 pirren link
+1

gj Spence and Phaserlight!
Jul 03, 2010 Capt.Waffles link
Awesome job Spence and Phaser!

Thanks guys for the C-10 turret bye bye!
Jul 03, 2010 Dr. Lecter link
- Removed Border Skirmish turret from Deneb C-10.

About fucking time. That thing stole enough of my kills to level an army of alts :P
Jul 03, 2010 tarenty link
If I may ask, what missions were introduced?
Jul 03, 2010 incarnate link
I'll let the mission creators describe their missions. In Phaserlight's case it was a bugfix for an existing mission. Spence added two new missions, although I think they're both more intended for lower-level players.

A new in-game mission interface is pretty high on my to-do list.
Jul 03, 2010 CrazySpence link
Both missions can be found at barracks stations for players between just escaped newb spaceness upto lvl 5. Both have a play limit of 3 times a day.
Jul 03, 2010 Phaserlight link
The Hive Hunters (final mission in the Orun processor cores tree) had a bug where is was possible to reach a point in the mission where getting the ec-88 was... impossible. The most recent version fixes this by adding a faction requirement to the mission and changing the alignment of the cap ship to whatever station generates the mission.
Jul 03, 2010 Dr. Lecter link
And those of us who got fucked by the bug?
Jul 03, 2010 tarenty link
Hmm... I think this update messed up my graphics. Everything is darker in VO now, cargo and station docks have lost their glow, weapons are dim, engines are dim, capship docks are dim, there is a black tinge to my jump effect, etc. This may be related to a problem I had with the Full Screen Glow Effect directly after the update.
Jul 03, 2010 slime73 link
Yes, Full Scene Glow Effect doesn't work for me after the update.

Running Windows 7 x64, nvidia GeForece 9600m GT.
Jul 03, 2010 Phaserlight link
Talk to Incarnate, he may be able to reset the mission for you. That's the best I can do.
Jul 04, 2010 Dr. Lecter link
Eh, I'm not bothering a Dev for a butt-plug of a ship.
Jul 04, 2010 ChodeMcBlob link
well there is still a turret in deneb c10...
Jul 04, 2010 Capt.Waffles link
C-10 turret is confirmed. :*(
Jul 04, 2010 yodaofborg link
Just to say FSG isn't working for me either, Win7 32bit
Jul 04, 2010 momerath42 link
Sorry about the turret. Part of the update didn't get pushed out, but I've just manually disabled it.

For the record, I disabled the one in C-9 by mistake, when the conflict first happened, and I don't recall anyone reporting the continued existence in C-10 until Waffles did a couple days ago. (thanks Waffles!)
Jul 05, 2010 yodaofborg link
So no reply to you guys removing Full Scene Glow Effect? Fine, I'll raise a ticket, because I cannot play without it.
Jul 05, 2010 Capt.Waffles link
ummmm... turret is still there...

[EDIT] OH i see what you did there!