Forums » General
Vendetta 1.8.75
- Fixed Voice Chat volume control.
- Slightly optimized inventory menus for players that have large
inventories.
- Slightly optimized inventory menus for players that have large
inventories.
This really bothers me. The problem is actually in how the data is fetched and displayed. There is no segregation of local station and all stations and they are all lumped together.
To give you some idea, 116 stations, 20,000 items per station for a possible max whopping 2,320,000 items everywhere. The truth of the matter is the people who have the massive time consumption to pull up the inventory list does not even break 20,000 items. I have yet to time it with max items nor do I want to.
What NEEDS to happen is break the location station up from the master list (everything) and have another section to do queries, pull up individual station lists and display the master list.
To give you some idea, 116 stations, 20,000 items per station for a possible max whopping 2,320,000 items everywhere. The truth of the matter is the people who have the massive time consumption to pull up the inventory list does not even break 20,000 items. I have yet to time it with max items nor do I want to.
What NEEDS to happen is break the location station up from the master list (everything) and have another section to do queries, pull up individual station lists and display the master list.
Yeah, I hate to agree with you blacknet, but I've always thought that loading your entire inventory everytime you change a system/sector to be quite silly.
Hmm... updater says the latest version is 1.8.76.2, but changelog covers only 1.8.75. Kinda weird.
blacknet,
Yes, we have that on our sights. It requires a large reworking of the server-side of the game.
ufoman,
Oh oops. I typo'ed the version number. The changelog is fixed now.
Yes, we have that on our sights. It requires a large reworking of the server-side of the game.
ufoman,
Oh oops. I typo'ed the version number. The changelog is fixed now.
I wrote a plugin called station_find, it works on the existing framework and there is very little delay in pulling the data. You can run queries based on the system, faction, cargo type, etc.. 40,000 items in my inventory takes about 10-15 seconds to pull everything up.
You say you have 40k items in your inventory? My database query shows the most anyone has is 10k items. Unless you acquired these 30000 extra items overnight.
Anyways, it's cool you made that plugin.
Anyways, it's cool you made that plugin.
lol You can let go of your ankles any time now, blacknet!
that would be unique items yes? My number is total items not not unique items. I.e. I have 10 holo disk at a station, that's 10 count not 1 count.
I've got loads of crap all over, im near needing to rent space at probably 9 stations, and already renting space at two, in a while I'll not be able to rent more at d14. And theirs a bunch of crap I cant even get to.
Well, sector load times seem faster for me ray, and I suspect my inventory is comparatively extensive.
after i restarted the client i noticed a large improvement in speeds, good work dude