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low poly modelling...
Would it be possible to ask the general poly count and resolution texture map (say 1024x1024 that could be downsampled) for the basic player spacecraft? I need to work on my low poly modelling and wanted to at least adhere to a game standard, and this one is pretty rocking. thanks, just in case email is slowbox@gmail.com
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http://www.vendetta-online.com/x/msgboard/3/21226#262881
Smaller "fighter" type ships are best kept under 2000 polygons.
Larger "capital" type ships are upwards of 5500 polygons or thereabouts.
Smaller "fighter" type ships are best kept under 2000 polygons.
Larger "capital" type ships are upwards of 5500 polygons or thereabouts.
Awesome, exactly the information i needed, and more. Big thanks!
-Pencil Flicked Into Space
-Pencil Flicked Into Space