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Phaserlight, I am curious why, since you authored the Water Distillers Needed mission, you did not take it to the next logical level and allow the player to build his own water distillation machine as a first step to developing a manufacturing economy for VO?
I would like to develop a mission around such a machine and could use any ideas or advise you would care to give. How difficult would it be to get VO to drop water from the commodities list and, instead allow water makers to sell a fixed amount to each station in a given time period.
Water would have to sell for well over its current station price (I was thinking the price that the Water Distillers Needed mission pays per cu) and both price and demand should be fixed.
Such a machine could, perhaps, form the core of more advanced machines that would allow the player to make and sell their own steel, plastics, Hydrocarbons, Nanites and so on.
Any ideas?
I would like to develop a mission around such a machine and could use any ideas or advise you would care to give. How difficult would it be to get VO to drop water from the commodities list and, instead allow water makers to sell a fixed amount to each station in a given time period.
Water would have to sell for well over its current station price (I was thinking the price that the Water Distillers Needed mission pays per cu) and both price and demand should be fixed.
Such a machine could, perhaps, form the core of more advanced machines that would allow the player to make and sell their own steel, plastics, Hydrocarbons, Nanites and so on.
Any ideas?
Kudos and MUCH praise for these missions. I was hooked immediately by them, they stood out from the rest as having a compelling story element that made the whole thing seem far more worthwhile. The 'spice run' had me on the edge of my seat as a total n00b, scared witless flying through grey-space.
All in all these have to be my favourite missions of the game so far, and possibly one of the main reasons I have kept playing after the initial free-trial period.
All in all these have to be my favourite missions of the game so far, and possibly one of the main reasons I have kept playing after the initial free-trial period.
Thanks, I'm glad you like them.
Written missions are a shared imaginative outlet. Hearing feedback is the most encouraging part of this.
Written missions are a shared imaginative outlet. Hearing feedback is the most encouraging part of this.
Problem: I have done all the Triangle trade missions, and am in Ukari M-5, and the Gaining Trust mission has not appeared. What should I do?
Hey Zaildor, thanks for playing. I'm looking into this issue.
Same thing happened to me, phaser.
Correction: I have done all but "Gun Running" and that Mission is not appearing at Rhamus G-12
"Gun Running" appears at Sedina D-12 (Sedina V Hold)
Oh, oops, thanks for the info. The mission tree made it look like it appeared in Rhamus G-12
I'm in the Station Sedina V Hold in sector Sedina D14 (and Sedina D12 is an empty sector by the way) and Gun Running is still not appearing. But besides this error, this whole mission tree, including the Party Missions, and LAR Project is awesome. I haven't even begun to explore the Manufacturing Missions or the Shadow Puppeteer Missions.
Do check out the Shadow Puppeteer mission tree. It's a ton of fun, but the bit near the end where you need to search 100+ empty sectors isn't so fun.. And DEFINATLY bring a wingman at the end. A group will bork that mission, though (last I checked)
All right, I can see the Triangle Trade is murky territory so let me try and make this clear:
After the first round (talking to Oden Hasto, Kia Wo-Nek, and Amahapta "Crazy Eggs", doing one job for each) and talking to Szu-Tiang, the order in which you take the missions matters. Oden Hasto won't have a delivery of Heliocene to ship until it's been mined by Crazy-Eggs, and Kia Wo-Nek won't have her missile casings for delivery until they've been manufactured by Oden. All three are interdependent.
If a mission isn't showing up where you expect, check the three Triangle Trade locations (Helios B-14, Sedina D-14, Rhamus G-12) as different contacts will have jobs for you at different times depending on where you are in the Trade. After you complete one round (three legs) check Ukari M-5 as Szu might have an update for you.
Hope this helps.
After the first round (talking to Oden Hasto, Kia Wo-Nek, and Amahapta "Crazy Eggs", doing one job for each) and talking to Szu-Tiang, the order in which you take the missions matters. Oden Hasto won't have a delivery of Heliocene to ship until it's been mined by Crazy-Eggs, and Kia Wo-Nek won't have her missile casings for delivery until they've been manufactured by Oden. All three are interdependent.
If a mission isn't showing up where you expect, check the three Triangle Trade locations (Helios B-14, Sedina D-14, Rhamus G-12) as different contacts will have jobs for you at different times depending on where you are in the Trade. After you complete one round (three legs) check Ukari M-5 as Szu might have an update for you.
Hope this helps.
I just like the name "Crazy-Eggs."
Thanks, I'll tell you if it helps. I like all of the characters. They give a sort of spirit to VO, and give it more life than most of the actual *Official* Missions do.
If I exceeded the "Gun Running" Time Limit, how do I continue? Should I abort and try the mission again?
If I exceeded the "Gun Running" Time Limit, how do I continue? Should I abort and try the mission again?
phaser any chance u can make 'slay the hyrda' reappear cause it was such a great mission. Ofcourse the rewards would have to be altered...
It failed me a reappeared. No worries
It failed me a reappeared. No worries