Forums » General

Vendetta Online 1.8.20 - Now with Voice Chat

12»
Jun 05, 2008 incarnate link
- Vendetta Online now features Voice Chat. See news post for details.
- Fixed port names on Revenant and 2-port EC-101/107 series ships
- Added optional Set Home confirmation dialog
- Added optional Log Off confirmation dialog
- Own health percent in HUD no longer shows 0% if health is less than 0.5%.

For more information on Voice Chat, see the newspost:

http://www.vendetta-online.com/h/news.html
Jun 05, 2008 Whistler link
Nice!

Please read the newspost before you comment about this feature.
Jun 05, 2008 zamzx zik link
I think this feature really adds serious sparkle to the vendetta universe. Not that it needs any more ;D
Jun 05, 2008 Snax_28 link
Oh man, the american accents are gonna ruin it for me! Or the British! Or.... can you all do a Southwest Canadian accent from here on in?
Jun 05, 2008 yodaofborg link
You will love my mancy/yorkshire/whatever accent gavan!

Nice!
Jun 05, 2008 Snax_28 link
Long as I can understand you and there's no barney right?
Jun 05, 2008 roguelazer link
[generic message of support]
Jun 05, 2008 Professor Chaos link
Sure thing, Snax. Just to warn you, my knowledge of how Canadians talk is limited to South Park, but I'll do my best, buddy!
Jun 05, 2008 davejohn link
Good newspost inc. This could be really good fun.

/me goes out to buy a new ear trumpet....
Jun 05, 2008 Lord~spidey link
This really add allot to V-o making it stand out quite a bit more than other space mmo's

/me applauds
keep it up :D
Jun 05, 2008 slime73 link
Also in this update: the ability to change the alternating background colours in ingame lists with some config.ini lines.

Here is an example of what to put in your config.ini. I've found it works well with spidey's greyscale skin.

[listcolors]
alpha=96
selectedalpha=192
even=75 75 75
odd=50 50 50
selected=100 100 100

alpha is transparency, or lack thereof. 0 alpha means completely transparent, and 255 alpha means completely opaque. The 3 numbers in the even, odd, and selected sections are 0-255 values of red, blue, and green, e.g. 0 0 255 would be bright blue.

If you want to go back to the default, just delete the above section from your ini.
Jun 05, 2008 momerath42 link
ndryden: no
Jun 05, 2008 mdaniel link
shiny!
Jun 05, 2008 vIsitor link
Awesomeness! The devs' hard work by going the extra distance to make VO natively multi-platform is finally paying off in dividends, for both the devs themselves, as well as the player-base. Double prizes indeed.
Jun 05, 2008 diqrtvpe link
Quick question: as it now stands, binds are disabled when docked in a station. That would seem to mean that, if you enable push to talk, you wouldn't be able to talk while docked. Is there some way around this, or some way to bind ptt so that it works in station?

This is a small issue, and, having tried out the Voice Chat, I am impressed with its quality and overall integration. Thanks for incorporating it!

Denji
Jun 05, 2008 psortland link
Congrats on this devs. Voice chat has been such a problem in so many games, I need this client, and that client, etc. Glad to see it integrated!
Jun 05, 2008 raybondo link
Denji: did you actually try it in-station? We tried to take that into account and make it work in-station.
Jun 05, 2008 look... no hands link
/me wires up an old CB mic to this controller and adds a mic hanger to the side of his moniter
Jun 05, 2008 zamzx zik link
Before I start spawning voice chat ideas, can you tell us a little more about how you plan on handling channels? In the suggestion topic you said that "there are some other issues we would have to work around".

Do you have the solutions set in stone, or is it something we can try and help you with?
Jun 05, 2008 Whytee link
well, congrats really. Sounds like something most wanna have. I can see it can add a lot to the combat side , which is already pretty awesome.

I shall refrain from using it, makes having alts for RP kinda hard..... Especially if you are not native English speaking.

Hortan, amongst others