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Obsidian Green 2.0

Mar 21, 2008 Lord~spidey link
Obsidian_green_2.0
Is complete Fixed all bugs cept that chat window is only 4 lines if you run 800x600 with a large font size other than that I think its the best skin i have made so far... Behold teh pictures.

http://static3.filefront.com/images/personal/l/lordspidey/78836/whqvixiycs.jpg

http://static3.filefront.com/images/personal/l/lordspidey/78836/tfwipnpfwh.jpg

http://static3.filefront.com/images/personal/l/lordspidey/78836/lgcdibgglg.jpg

Download here ---> [ http://files.filefront.com/Obsidian+green+201zip/;9864980;/fileinfo.html ]

Edit/ changed the download to the latest version that fixes the chatbox :)
Mar 23, 2008 Lord~spidey link
Mar 23, 2008 slime73 link
Mar 23, 2008 LeberMac link
That's great and all, but I can't see any substanatial difference between Obsidian Blue and Obsidian Green and the normal skin. Except the invisible scrollbars (which would probably degrade usability...)

Is it the transparency? I dunno.
Mar 23, 2008 Lord~spidey link
well obsidian blue is obsidian green but its blue instead there aint supposed to be much of a difference and ill update obsidian green and slap the new scroll bars in there aswell :)
Apr 03, 2008 Lord~spidey link
no one likes it :(
Apr 03, 2008 LeberMac link
Well, I LIKE it, Spidey...

You have to sell me on why it's a better interface. How does it make gameplay better?

Remember I haven't done SHIT for Vendetta UI except some photoshop mockups 2 years ago... so it's easy for me to critique since I don't know what's possible and what's not.

Maybe I should make a call to the HQ and see if I can take a crack at it. Then you can critique my interface, OK?

:)
Apr 04, 2008 moldyman link
Not much is possible. Just slapping new pics on the same old shit.
Apr 04, 2008 slime73 link
You miss the point of skins, Leber. :p

The interface can be modified to an extent, but not with skins. The interface elements are made and positioned with Lua/iup, and they use images from the skin you're using.
Apr 04, 2008 LeberMac link
Well then I suppose that in order to make real improvements, we'd need to get into Lua in order to move, resize and reorganize the interface elements.

Otherwise we're just "putting lipstick on a pig" as the saying goes.

Can we change the font for the interface?
Can we add headers and/or other identifying graphics for the different areas?
Can we have options to hide/show or expand/collapse different areas?
Can we assign command keys for these functions?

Stuff like that is what I'd consider important.