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Vendetta 1.8.5

Feb 25, 2008 look... no hands link
- Skirmish HUD element now reflects the alternative
objectives of the stronghold and bastion HS missions
- Sector alignment/monitored status can now be changed on
the fly. Consequently, Deneb B12 is now unaligned during
BS (no more friends-are-red issue)
- When a ship you kill explodes, it still rewards you for
kills that result from the explosion, but will not
penalize you, in the case of a friendly NPC dying in the
blast.
- Stronghold Queens no longer respawn instantly (there's
currently a single-wide production queue requiring 2 hours
per queen)
- Fixed a bug that gave the Levi's shields a huge bump when
the last Bastion was destroyed.
- Queens and other large ships can now die in skirmishes
when the sector is not-running (very low probability) -
this will keep the Hive from growing quite so large.
Feb 26, 2008 zpringer link
hehe, I like the limiting of the hives growth... Me and some others from my guild spend something resembling 4 hours two days in a row, and initros still had around 30 hs-missions after that... =)
Also, the limitations in spawning of queens is a good feature too, it was really annoying if you went hunting for the levi with an inexperienced group, could take forever =)
Nice work.
Feb 26, 2008 look... no hands link
is the hive supposed to be out in force at wh's now?
Feb 26, 2008 momerath42 link
Certainly not! There were some problems today that might conceivably have caused it. Please let me know if you see that again so I can go inspect it while it's occuring.
Feb 26, 2008 Hedgehogs4Me link
1.8.5... no kidding... where did all the time go? =(

Nice update.
Feb 27, 2008 look... no hands link
yea i happened upon a pile of orun collectors mining in sedina o6 last night (i think thats the wh sector)