Forums » General
So few Itani
Just look at this screenshot. Why are there always more Serco than Itani online, no matter what? It's getting really bad lately. Maybe if the storyline was changed so that they didn't seem so evil. Maybe we could try doing this as an experiment, and see if more newbs become Itani, to balance things out. (That says 10 Itani, 14 Serco, and 13 UIT by the way.)
theres 11 itani and 10 serco on at the moment.
*cough* sarcastic response to "So Few Serco" thread...
Good show though. I do enjoy it.
Good show though. I do enjoy it.
/me wonder how mynt can see his opponent trough the clutter of his hud ?
For the past week, my opponent's been that WH, and my choice weapon a Lua scripted EC-89.
And if you think the clutter on my screen's bad, when I fight I do /set fov 150. Then I can see lots.
Edit: Omega, obviously you and I don't see eye to eye on what's advantageous or not. Setting the field of view to something larger presents more information, in a harder to read format. Nonetheless, there are patterns, and once learned the "disadvantage" you speak of can be ignored. Flies for example are very effective at foreseeing their demise, despite their large field of view.
And if you think the clutter on my screen's bad, when I fight I do /set fov 150. Then I can see lots.
Edit: Omega, obviously you and I don't see eye to eye on what's advantageous or not. Setting the field of view to something larger presents more information, in a harder to read format. Nonetheless, there are patterns, and once learned the "disadvantage" you speak of can be ignored. Flies for example are very effective at foreseeing their demise, despite their large field of view.
Setting your FOV to 150 leaves you at a disadvantage. You can make TargetLS smaller on your HUD, you know.
i like the blue smileys ...
any chance we get an extra scale variable for them?
*searches drazed*
any chance we get an extra scale variable for them?
*searches drazed*