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Vendetta 1.7.30

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Jun 16, 2007 FatStrat85 link
*** Vendetta 1.7.30
- Addons and weapons now stack in your inventory
- New escort missions
- Removed unaligned NPC pirates
- Character names are colored in chat once again
Jun 16, 2007 Scuba Steve 9.0 link
Momerath broke stuff. You heard it first here.
Jun 16, 2007 incarnate link
Doot de doo..
Jun 16, 2007 hangroy link
I always wanted to have a reason to ask this question, "Mom what'd you break this time?"
Jun 16, 2007 Cunjo link
- Addons and weapons now stack in your inventory
- Removed unaligned NPC pirates
- Character names are colored in chat once again

YES!!!!! Best Update Yet of 2007! :D
Jun 16, 2007 Scuba Steve 9.0 link
Character names are colored in chat once again
Character names are colored in chat once again
Character names are colored in chat once again
Character names are colored in chat once again
Character names are colored in chat once again
Character names are colored in chat once again
Character names are colored in chat once again
Yaaaaay!
Jun 16, 2007 ModestJesse link
When will servers be back up?
Jun 16, 2007 FatStrat85 link
The chat looks a little weird, especially sector chat. It's very... colorful. How about we just add a colored dot before each message and leave the text the way it was before?
Jun 16, 2007 Scuba Steve 9.0 link
(1:18:40 AM) a1k0n: !@!##!*(#!&(*

I'd say the server will be up in ten minutes to three hours.
Jun 16, 2007 incarnate link
Sorry for the extended downtime, everyone. This is a big update, on our side, and we've run into some unexpected excitement.
Jun 16, 2007 ModestJesse link
Ah...stuck at work late at night, that's always fun.
Jun 16, 2007 incarnate link
So, yeah, a few release-night problems, but things are mostly working now (and.. have been for an hour or so). Still working out a few Kourier issues, convoys or related escort missions might be a little funky for a bit here. Everything else seems good.
Jun 16, 2007 look... no hands link
excellent easily the best update in the past year
Jun 16, 2007 Aleksey link
- Removed unaligned NPC pirates

We have one unaligned PC pirate now though :)
Jun 16, 2007 jexkerome link
Question!

I suppose any now-stackable items that I have in my ships' holds will need to be stacked "by hand", right? Or will they have magixally stacked by themselves?

And is there a limit to the size of the stacks, as in, five items per stack, or can they be as big as the sky, say, I could have a 120-strong stack in my moth?

And: Holy Cow! Momerath is unaligned now! Is it me, or does that signal real progress on the Faction System?

[EDIT} Okay, I've been ingame and I can tell you, without reservations, that I hate chat colors. Could a toggle be added so those of us who don't want to see them can turn them off?
Jun 16, 2007 Syylk link
Stackable items need to be stacked by hand, till a dev provides some tool server-side to autostack them.

Easy way: buy a moth, load all the stuff, unload all the stuff, proceed to the next chunk. Loading and unloading correctly stacks stackable objects.

As for the limit, I know it can goes up to around 200.
Jun 16, 2007 FatStrat85 link
I agree with jex, at least partly. The chat colors aren't very aesthetically pleasing the way they are now. I really think we can come up with a better way to do it, and if not, like jex said, it should be toggleable.
Jun 16, 2007 ratonu link
me for one, i think chat colors are usefull. they can be somehow less obvious, but they are usefull.
maybe use colors on the semicolons only, as i think someone sugested already.
Jun 16, 2007 ModestJesse link
For chat I would keep the message text a default blue. The player names would be the national color, and the channel number would be the color of the channel. That would be easy enough to read and still identify what was what.
Jun 16, 2007 mr_spuck link
the chat looks pretty cool!