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The Multi-Nation Account Issue

«12
Jun 15, 2003 mcnut link
I also like having one character per nation. Take for example today. I was on as a blue, and everywhere I went, a red would attack me and kill me. Since I'm rather new (again), but knew the reds to be notorious for noob pirating, I swapped over to red and flew my bus around with no problems.
Jun 15, 2003 Buckaroo link
There's another problem in the multi-char-issue:

Pseudo-Newbies.

They are vets masquerading as newbies. There several problems I have with this:

- A Pseudo-Newbie endangers *real* newbies - anyone is on their guard and real newbies might get killed, because you can't distinguish between a real and a pseudo newbie.

- If you kill an attacking pseudo-newbie, you could be branded as a newbie-killer.

My suggestion to face this problem: since score means nothing, change score to "game time" - which should be the same regardless of the character/nations one uses.

Furthermore, "game time" is a much better indicator than score - a dedicated botter who recently started with a huge score is much more harmless than a vet who only Pks.

Regards,
Mark
Jun 15, 2003 genka link
/me thinks that making one account only be able to have one nation is not good

I like all of my chars, and I certainly don't cheat by de-mining the flag, and I'm sure there are plenty of other people that are like that, so please don't take away my happiness :(

--mouse (blue)
--[syn]n00b (red)
--genka (gold)
Jun 16, 2003 Soul-Burn link
I like the idea of a time delay between choosing nations. If you go blue, u can't move to red/gold unless u wait for 30 mins or such. That way people will stay with one color all the time or just get pissed off and leave the game for 30 mins...