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1.7.23
*** Vendetta 1.7.23
- some awards now show your progress to the next award in
the award tree
- fixed crash when mouse cursor is hovering over the
station/ship's inventory list when loading/unloading cargo
- fixed linux bug reporter
- fixed problem with advanced combat mission slowing down
the client after performing the mission for a long time
- updated descriptions of some medals
- added medal title to medal description
- new trade medal tree
- some awards now show your progress to the next award in
the award tree
- fixed crash when mouse cursor is hovering over the
station/ship's inventory list when loading/unloading cargo
- fixed linux bug reporter
- fixed problem with advanced combat mission slowing down
the client after performing the mission for a long time
- updated descriptions of some medals
- added medal title to medal description
- new trade medal tree
woo. I'll make a newspost tomorrow or something. er. today. later. not now.
"- fixed problem with advanced combat mission slowing down
the client after performing the mission for a long time"
Really?? YES!
the client after performing the mission for a long time"
Really?? YES!
"- fixed problem with advanced combat mission slowing down
the client after performing the mission for a long time"
And I was told ingame that this was not a bug, but a result of my crappy system, woot! Go devs!
the client after performing the mission for a long time"
And I was told ingame that this was not a bug, but a result of my crappy system, woot! Go devs!
Bug:
sent vo/vo_gameevent.lua:457: bad argument #1 to `pairs' (table expected, got nil)
stack traceback:
[C]: in function `pairs'
vo/vo_gameevent.lua:457: in function `func'
vo/vo_gameevent.lua:1042: in function `GameEvent'
sent vo/vo_gameevent.lua:457: bad argument #1 to `pairs' (table expected, got nil)
stack traceback:
[C]: in function `pairs'
vo/vo_gameevent.lua:457: in function `func'
vo/vo_gameevent.lua:1042: in function `GameEvent'
Dammit, I JUST updated to .22.
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Is that anti slowing down fix adv combat specific? cause I seemed to get a slowdown from mining too. Not that it really bugged me, I'm just curious.
What exactly caused that problem?
What exactly caused that problem?
Aye, mining too, maybe somethig to do with fast widget creation, or a ram leak, would be my guess.
[edit]
Its not fixed, at least for me, but it did take a lot longer to occur.
[edit]
Its not fixed, at least for me, but it did take a lot longer to occur.
It doesn't have anything to do with Advanced Combat, really. Just anything with a lot of crap going to your mission log. And we weren't 100% confident about the fix to begin with, but it was a first try.
When I say a lot longer, I mean 4 to 5 hours of constant botting, so it maybe will not be noticed by the average user :D
Chinese farmers are coming to VO?
My mission log comes up faster. It's nice, and something that I didn't really consciously notice was an issue until this patch. Yay! =D
to summarize incarnate (and the release) : yawn
The trader medals are a welcome addition , though I think a few higher levels than the current four might be needed in the future.
Good to see that you have the overall medal tree structure up and running.
Ecka
Good to see that you have the overall medal tree structure up and running.
Ecka
It's just the basic trader tree. There will be others. It's clearly more designed for newbies, since any serious trader can get it pretty rapidly.