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Sedina... Dangerous?

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Dec 05, 2006 Professor Chaos link
Lexicon: Awesome sign. That would be hilarious in-game.

Lecter: I like the happy skull. Pirates should be happy, right? A happy pirate would be more scary than a not-happy one, because if the pirate is happy, it implies that things are going well for said pirate. I think you're just used to seeing unhappy skulls of people you eat.
Dec 05, 2006 ctishman link
Well, in keeping with the Pie-Rat theme, here's a quick thing I threw together in Garageband:

Pirate Ambush at Sedina Gate
http://homepage.mac.com/ctishman/ambush.mp3
Dec 05, 2006 CrippledPidgeon link
it's very battlestar
Dec 05, 2006 SuperMegaMynt link
Lexicon: Just an audio warning - "You are now leaving Serco-Controlled Space" when you leave, and "Welcome to The Dominion." when you enter.

The last time I heard that technology employed was the ending for Starfox on the Super Nintendo.

Fox: Come in Corneria.
Pepper: This is Corneria, Pepper speaking. Congratulations, on a job well done.
Fox: Roger, I'm heading back to Corneria.

That was the only actualy voice they used. The rest was just gibbering timed with text. It sounded like
"Adaba da babdab babdada" - "Do a barrel roll!"

Back to the voice overs though... I don't know guys, do you think Vendetta Online is really ready for that kind of innovation?
Dec 08, 2006 CrazySpence link
I like pirate people

hate pirate bots.

no fun
Dec 08, 2006 upper case link
if *that* doesn't warn you something awful awaits you, i don't know what will:

http://www.goodblue.com/data/Toloveyoumore.mp3
Dec 09, 2006 ctishman link
You have a nice voice, Upper! ;)