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[10] Economy System
[4] New ships
[4] New Weapons
[4] New Systems
[4] Medium Ships (would likely be usable by players)
[4] New Missions
[4] Game Balance
[3] Crafting
[3] Capital Ships
[2] 'Wingmen' Computer controlled escorts.
[2] Faction System
[1] Bug Fixes
So basically you just X in whichever of these you find most important, and I'll upgrade the score on here by putting, say, [13] New ships, indicating that thirteen players find this a high priority. I'll also reorder them as the scores change.
This is simply meant to give the developers and idea what we'd like to see not-soon(TM). Obviously they don't have to abide by it, but if they want to give us a treat for being such loyal players, then this is where they'd look.
[4] New ships
[4] New Weapons
[4] New Systems
[4] Medium Ships (would likely be usable by players)
[4] New Missions
[4] Game Balance
[3] Crafting
[3] Capital Ships
[2] 'Wingmen' Computer controlled escorts.
[2] Faction System
[1] Bug Fixes
So basically you just X in whichever of these you find most important, and I'll upgrade the score on here by putting, say, [13] New ships, indicating that thirteen players find this a high priority. I'll also reorder them as the scores change.
This is simply meant to give the developers and idea what we'd like to see not-soon(TM). Obviously they don't have to abide by it, but if they want to give us a treat for being such loyal players, then this is where they'd look.
[x] New ships
[x] Medium Ships
[x] Game Balance
[x] Capital Ships
[x] New Weapons
[x] Medium Ships
[x] Game Balance
[x] Capital Ships
[x] New Weapons
[x] new faction standing system (the whole standing system)
[x] fix the Border skimish mission
[x] new PvP mission or New CtC
[x] limited storage
[x] Economy System
[x] fix the Border skimish mission
[x] new PvP mission or New CtC
[x] limited storage
[x] Economy System
[x] New systems
[x] Economy.
This is easy. Everything is based on an economy, period. Once there's a real working economy, then other stuff makes sense. Only a working economy will give this game genuine depth.
This is easy. Everything is based on an economy, period. Once there's a real working economy, then other stuff makes sense. Only a working economy will give this game genuine depth.
[] New ships
[] New Weapons
[] New Systems
[x] Crafting #2
[] Capital Ships
[] Medium Ships (would likely be usable by players)
[] New Missions
[] Game Balance
[x] Economy System #1
[] 'Wingmen' Computer controlled escorts.
M. Duncan
[] New Weapons
[] New Systems
[x] Crafting #2
[] Capital Ships
[] Medium Ships (would likely be usable by players)
[] New Missions
[] Game Balance
[x] Economy System #1
[] 'Wingmen' Computer controlled escorts.
M. Duncan
[x] No priority polls.
[X]New Ships
[X]Game balance
[X]Economy system
[X]Game balance
[X]Economy system
[x] Letting the devs do things as they see fit.
[x] It is their game, after all.
[x] There also IS an order to everything they're doing.
[x] Some things just can't be done until others are finished.
[x] As such, I vote for
[x] Economy
[x] It is their game, after all.
[x] There also IS an order to everything they're doing.
[x] Some things just can't be done until others are finished.
[x] As such, I vote for
[x] Economy
[ ] a1k0n
[ ] not a1k0n
[x] Ninny Lock
(NINNY!)
[ ] not a1k0n
[x] Ninny Lock
(NINNY!)
[x] New systems 2
[X]Economy system 1
[x] Crafting 3
[X]Economy system 1
[x] Crafting 3
[x] New ships
[x] New faction standing system
[x] Economy System
[x] New Systems
[x] New weapons
[x] New faction standing system
[x] Economy System
[x] New Systems
[x] New weapons
[XXX] Economy System
[X] Capital Ships
Dude, like, the economy is, like, important and...stuff.
[X] Capital Ships
Dude, like, the economy is, like, important and...stuff.
[] New ships
[X] New Weapons
[] New Systems
[] Crafting
[] Capital Ships
[XXXXXXXXXXXXXXXXXXXXXXXX] Medium Ships (would FINALLY be usable by players)
[X] New Missions
[] Game Balance
[] Economy System
[] 'Wingmen' Computer controlled escorts.
It's the Trident, stupid.
[X] New Weapons
[] New Systems
[] Crafting
[] Capital Ships
[XXXXXXXXXXXXXXXXXXXXXXXX] Medium Ships (would FINALLY be usable by players)
[X] New Missions
[] Game Balance
[] Economy System
[] 'Wingmen' Computer controlled escorts.
It's the Trident, stupid.
[] New ships
[] New Weapons
[] New Systems
[] Crafting
[] Capital Ships
[x] Medium Ships (would likely be usable by players)#3
[X] New Missions #2
[] Game Balance
[X] Economy System #1
[x] 'Wingmen' Computer controlled escorts. #4
Edit:
Numbering my priorities; 1 being most important.
mutorcs...
[] New Weapons
[] New Systems
[] Crafting
[] Capital Ships
[x] Medium Ships (would likely be usable by players)#3
[X] New Missions #2
[] Game Balance
[X] Economy System #1
[x] 'Wingmen' Computer controlled escorts. #4
Edit:
Numbering my priorities; 1 being most important.
mutorcs...
From 1 to 10, 10 being most important and 1 least:
[ 10 ] Economy System
[ 9 ] New Missions
[ 8 ] Capital Ships
[ 7 ] 'Wingmen' Computer controlled escorts.
[ 6 ] Game Balance
[ 5 ] New Systems
[ 4 ] New Weapons
[ 3 ] New ships
[ 2 ] Medium Ships (would likely be usable by players)
[ 1 ] Crafting (as long as it's not run-of-the-mill, crappy fantasy-style crafting, but something more appropiate to a sci fi industrialized society)
[ 10 ] Economy System
[ 9 ] New Missions
[ 8 ] Capital Ships
[ 7 ] 'Wingmen' Computer controlled escorts.
[ 6 ] Game Balance
[ 5 ] New Systems
[ 4 ] New Weapons
[ 3 ] New ships
[ 2 ] Medium Ships (would likely be usable by players)
[ 1 ] Crafting (as long as it's not run-of-the-mill, crappy fantasy-style crafting, but something more appropiate to a sci fi industrialized society)
[x] guild banking
[x] mid-sized, multi-player ships (moth heavy and up)
[x] bs & bp mission fixed
[x] planet landing (just kidding)
[x] tpg dart (aka, the fast observer/travel ship)
[x] new "central" system to cut down on travel, or new whs
[x] faction fixes
[x] mid-sized, multi-player ships (moth heavy and up)
[x] bs & bp mission fixed
[x] planet landing (just kidding)
[x] tpg dart (aka, the fast observer/travel ship)
[x] new "central" system to cut down on travel, or new whs
[x] faction fixes
Updated, reorganised. Some catagories added.
no economy since adding an economy would end up in boring grinding stuff...
factionrehaul
return of ctf
new weapons and ships + special ports and frig balance, just throw balance around once a month by changing stats of much used items and least used items.
factionrehaul
return of ctf
new weapons and ships + special ports and frig balance, just throw balance around once a month by changing stats of much used items and least used items.
Do that and it becomes WoW. And many will leave, including myself.