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Need some quick assistance with basic stats
I'm not able to get in-game right now (my connection's iffy today), and I need some very precise information for a bind I'm working on. Can someone tell me the exact amount of time it take for a ship to roll 360 degrees at the default rolll speed?
It depends on the ship's spin torque and mass of its loadout.
It also depends on the size of the ship, my understanding is that the engine actually computes the moments for each shape.
Nuts. >.< I'm trying to make a bind that will make a ship do a maneuver similar to the side dodge that starfighters can do in Star Wars Battlefront 2, where they roll while sideslipping in one direction (the roll doesn't affect the direction of the sideways movement).
If I knew how long the roll was, I could time the strafing to the correct intervals, and it would probably work. Maybe I'll start with a Cent variant or something and work from there.
If I knew how long the roll was, I could time the strafing to the correct intervals, and it would probably work. Maybe I'll start with a Cent variant or something and work from there.