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Paying for Vendetta...

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May 16, 2003 Renegade ++RIP++ link
if minors sign, and do something wrong, that isn't taken as a valid agreement between them 2 and will be ruled out by a judge.

In short:

you are a minor. Guildsoftware makes a NDA with you. You disclose some of the information to another party for instance the competition. Guild tries to sue you. This will not be acceptable in front off a court of law. But if your parents "or a valid other parental status person signs" then if you do disclose some of the information, they can sue your parents for all the money that they lost because of violating the disclosure agreement.

cheers
May 16, 2003 UncleDave link
The major problem with NDAs on such a large scale is that leaks would be impossible to trace...
May 16, 2003 Cmdr. Freeman link
You'd be surprised...there are ways of making things traceable.
May 16, 2003 Tilt152 link
All free mmorpgs must come to an end these days.. Either shut down or start charging monthly fees is the only way for an internet company to stay alive. Its a thing called the mmopg market.

It costs the developers tons of money to pay the bills for the internet cost and servers..

And possibly spent thousands of dollars on programs for the developers to create contents for the game.
May 17, 2003 luther349 link
that is very true. but i think vendeta should have a pay and free service. the free ver is for people hosting it there selfs. being i have a pretty good net connection i could handel alot of players. being alot of people cannot afford anything a month. but if they wanna use there servers then charge a fee whatever it may be. it makes everone happy and vendeta alos gets there pay service.

i did this with a game i worked with. but we didnt use a pay per month system. people donated for the faser server witch worked out good. all there money whent directly to the server we payed for witch was a oc3. the first month they prepayed for that oc3 for 4 moths ahed of time strictly off donations. but when noone donated then they server was moved to are slower cable connections we payed for being we all had cable net. witch where free just slower and would leg if overloaded.

but it all worked out we never had to use are connections couse donations always payed for it mutch more then needed. when we killed the game we killed donations and prepayed the servers again just so everyone got what was promised and let the game run untill the server contract finnly expired.

we made no money are selfs thow. all the money was used for servers. but im shure its diffrent with vendeta im shure they wanna make some money unlike my team.
May 17, 2003 Celebrim link
Man, it's like night of the living l33tboi's tonight.

Luther349, there won't be a server side release of Vendetta (that might even be in the FAQ, and if not sounds like a good thing to put in there). The devs are understandably trying to earn a living doing this, so yes you are right - it is different with Vendetta.
May 17, 2003 drageo link
Charge people £30 to buy the game straight in box from the shop with a years online play, unique id to login with etc..

After a year they must renew subscription.

There yaz go.

Paul.
May 17, 2003 Suicidal Lemming link
hmmm, 30 dollers a year, vs 10 dollars a month.
30 A year or
120 a year.

Decisions. Most MMORPG cost 10$ a month, comes with 1 free month, and a out of box cost.

Edit: awww man did you have to use pounds?
May 17, 2003 Pyro link
I think that'd be about 45 bucks a month... Not sure what the exchange rate is these days, and I'm too lazy to look it up... :P Actually, the people at Sony have decided they want to charge 12.99 (for an FPS!) a month for PlanetSide...
May 17, 2003 Suicidal Lemming link
Maybe because planet side was an expensive project, and those servers are designed to take heavy loads so they are probably expensive.
May 17, 2003 Kuvagh link
I'd just like to say that I think $9 per month, as an example, would be a bargain. Think of the things we all buy, how much they cost and how long they last.

Asp
May 17, 2003 Suicidal Lemming link
A good Microsoft computer, 18k dollars.
A window, 100 dollars.
Throughing it out the window, priceless.
May 17, 2003 Pyro link
Wha? A GOOD Windows computer? I'm not sure that's possible... :P
May 17, 2003 roguelazer link
18k is a little much, but a decent server could set them back 12 thousand bucks. Figure three or four of these across the globe (as the devs have suggested) with, say, 20000 players for but month. Charge $10 a month and you have paid off an T3 internet connection, gotten a really cheap place to put the servers (and I mean REALLY cheap), paid off the servers and made $5000 a piece too. Now, in the next month, you could earn $17000 apiece. But you'll be more interested in advertising (although why since you've magically gotten 20k people in your first month), so you're not likely to keep much more of this than the first month. But if any of these figures are real (unlikely), it means kinda good signs for $10. Or it means nothing. I was bored and wanted to play with xcalc.

MATH (Yes, these figures came from my mind. No, they are not worth anything):

SERVERS: $12000 * 4 = $48,000
LOCATION: $8000 * 4 = $32,000
INTERNET CONNECTION (OC-3): $25,000 * 4 = $100,000
TOTAL COSTS: $180,000
MONEY MADE: 20000 * $10 = $200,000

HOW MUCH YOU CAN GET PAID PER MONTH: $20,000 / 4 = $5000

Woo hoo! You can earn $5000 per month!



Please note that this is a work of fiction. Any resembalance to any facts or figures real or imagined is completely accidental. Except the cost of a T3 line, which I looked up.
May 18, 2003 furball link
Umm anyone who goes out and BUYS a server and then BUYS the dedicated line is an IDIOT! This is what co-located hosting is for! Christ... I know places where you can get a decent server and a T1 type connection (IE 1.544 mb/s throughput both ways unlimited bandwidth) for under $1K! It's called renting/leasing! :)

Sorry rogue, no offense.. but PLEASE do check some numbers next time BEFORE trying to throw numbers out! Also, if you're payin by CC, you don't MAKE $10 per transaction. Depending on who you're using, you lose anywhere from 2.5 to 10% of the transaction! (Not to mention a per transaction fee, etc...) Then we don't even add in development costs. IE the devs PROBABLY want to make some of their initial investment back... THEN we add in...

As you can see, it all adds up... (Oh, also forgot salery for the devs AFTER release.. IE we need programmers STILL to work on it.)

While obviously I don't know what their business plan is nor have I seen ANY numbers/projections, having started up my own internet hosting company before, I do have a PRETTY good idea what kind of costs they are looking at. And they aren't going to be making a profit within in the first couple of months UNLESS they are extremely lucky! And NOTE! That's NOT a condemnation of the devs OR of how they have their business structured! Hell, 98% of all startups fail, and of the rest, they (on average) don't turn a profit till year 3 or 4.
May 18, 2003 Shiny Frog link
ok.. I work in the online industry, and I can tell you, the biggest cost the devs have to deal with is what their own time is worth. Compared to that, the cost of a server and connection is small change. Not negligable, but it's not the major factor here.

And really, I don't know where you guys are getting your figures. 18000$ for a server? Unless you're buying a sun, that's ridiculous, and even buying a sun these days is ridiculous.
May 18, 2003 roguelazer link
Connection would be the most expensive if they want the real thouroughput. I mean, a T1 is supposed to handle 1000 users? I don't thinkg so... The T1 in my school can't even handle web access of 100 users! As for the server, well, I did say that any resembelance to numbers real or fictional was completely accidental.
May 18, 2003 Pyro link
/me points to cogentco.com... Fiber optic at 100 megabits for 1k a month or gigabit for 10k a month! /me wins... :P