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Another News Update

Jan 31, 2006 incarnate link
Just a quick FYI on how things are going. Once the client is bug-free, we can focus on new content, doing tweaking/polishing, and then rolling it out for release.
Jan 31, 2006 Shapenaji link
Umm, where's the news update?

EDIT: There it is!
Jan 31, 2006 ctishman link
I think the entire point of a test client is that it has bugs :)

Looking forward to the update!
Jan 31, 2006 Shapenaji link
Moved comments.
Jan 31, 2006 jexkerome link
All those comments, Shapey me lad, go in the other thread.

Nice to know the next client may come bug-free, though Hell knows I'll miss them; on the other hand, that will mean all the new content (ships, missions, etc.) is one step closer, so I'm not complaining. Keep up the excellent work!
Jan 31, 2006 BoxCarRacer link
yay!
Jan 31, 2006 smittens link
Now, I don't think anything I say should ever be taken seriously, however...

"Hopefully if we get a lot of the bugs fixed earlier this week, we can even add a little functionality, but we'll see how it goes."

Are you waiting for something else that has to happen at the end of the week? Because based on how long its been since an update, I think everyone would rather get something functional as soon as possible, and the features that make it really awesome a little later
Jan 31, 2006 LeadFist link
Incarnate wrote: "Maybe this one will actually be bug-free?"

Heh. There's no such thing as bug-free software. Better to pick yer battles and kill the critical problems with known [minor] issues well-documented and in the fix-queue.
Jan 31, 2006 Person link
Yey, go devs!
Jan 31, 2006 LeberMac link
Remember, momerath, instead of kicking ass when people *poke* ya, just remember: when it's released and hasn't broken for a few hours and you have some spare time, there's that Beer™ that I'm gonna buy ya...
Jan 31, 2006 yodaofborg link
And some sleeping pills, heh
Jan 31, 2006 incarnate link
Smittens: I'm not talking about like.. major feature additions. I'm talking about stuff like.. having the HUD and station menu actually be scalable. Things I would like to have in there prior to release. The newer stuff, like.. say, making the guild area actually have more useful guild information and tools, will be put off until post-production release.
Jan 31, 2006 Doukutsu link
"...Mission Editor, which is also going well. He has the interface code about 90% done..." Unfortunately, it's the last 10% that takes up half of the time.
Jan 31, 2006 smittens link
Sounds good Inc. I had a feeling it might be something like that the second I hit "post"
Feb 01, 2006 Chikira link
Glad to hear Incarnate, so that makes it six new ships coming?
Feb 02, 2006 ananzi link
doukutos: and then maintaining it takes up another 80% of the time
Feb 02, 2006 ghostieboy link
Oh yay ^^ MORE SHIPS! w00t more money comming in from Trading. Incarnate, if you are to make bigger cargo ships you need to change the trading missions lol
Feb 02, 2006 Chikira link
^^ I think INC already said something about the rebalancing of the economy. perhaps we might see 500 cu delivery missions? O.o