Forums » General

Question to the devs about player owned capital ships and the future of VO

«12
Sep 14, 2005 Phaserlight link
Cap ships are a different breed than fighters, so once player owned cap ships are introduced I expect everyone will be a newb at cap ship strategy more or less. And I seriously doubt a 5 mil cap ship would get popped every 5 seconds, particularly if it had a full crew.

And there is no way to tell who has BPed and who has not, or who has BPed and given money to a non-BPer and who has not.

Which is exactly why there should be at least a money/inventory reset. Exorbitant amounts of credits were introduced into the game through the BP bug, there is currently too much money in the game, period.

Not reseting would actually hurt those who didn't use the BP bug more.
Sep 14, 2005 Corbin Armond link
I think a reset would hurt our player base. So many people would say what's the use that game is still buggy and due to the bugs they reset every thing all the time. Also I do remember Inc saying once now that the game is pay to play there will be no more resets.

Last thing we need right now is to lose players.
Sep 14, 2005 tumblemonster link
There have always been exorbitant amounts of money available. I remember my first days in game thinking that stuff didn't cost nearly enough. In what universe does a CU of luxury goods cost more than the space ship that carries them? I don't think dumping player's bank accounts in the way to go, it punishes people who didn't exploit to earn their money as well. Under the current system it would also destroy guild banks, because they are bank alts there just to hold guild money.

I also believe that Cap ships are going to introduce a very large change in how trade is conducted, and make earning money a completely new thing. Imagine doing a phase array run in a capital ship. 1000+ CUs is not an unreasonable cargo capacity assumption. Traders will be making millions an hour.

I don't think there will ever be a way to stop the money coming in like it does. The solution then, is to make things more expensive, so people are required to spend more time earning. It would also help to add some money sinks into the game.
Sep 14, 2005 Phaserlight link
So the people who earned 80 million in one night of BP each get to fly their very own HAC while people who didn't exploit the bug are screwed?

...I could be wrong but I seriously doubt many people would leave with a simple money/inventory reset. Once you're hooked, you're hooked. Just look at all those people from BLAK who said they were quitting for good and then came back the next week. I also don't see what pay to play has to do with anything... if something in the game is broken, the right thing to do is fix it, even if it means reseting to undo the damage.

Sure there will always be bugs, but not all bugs mean you can earn 80 mil in one night. That type of thing wrecks the game economy. I'd be quite surprised if after the BP bug (and the bounty farming bug) are hammered out we didn't have a reset.

edit: Tumblemonster I'm glad you brought up that point, but there's one thing you're forgetting; the economy is dynamic, meaning if you flood the market with 1,000 cus of lux goods, the price of lux goods at that station will drop through the floor. There's only so many credits per hour that the market will bear.
Sep 14, 2005 Starfisher link
Who earned 80 million in one night of BP? Damn.. how many bots is that?

Most I ever did was 500, and that combined with all the other BP and stuff I've done puts me at 13million.
Sep 14, 2005 Corbin Armond link
Not so Phaser, the Lux goods in Odia are static.

And I was talking about the new players we would lose, the ones the have been playing a few weeks and have just gotten combat 5 and maybe 200k. They would be the ones most hurt by this and yes I could see them leaving. They are not hooked in any way.

2000 bot would do it about Starfisher, though that would take an all nighter.
Sep 14, 2005 Phaserlight link
Hmmm, perhaps it would help if we could get an actual picture of how much money is currently in the game, and how it's distributed.

Devs? Any way you'd be able to let us know how many millions (billions?) of credits exist, and what fraction of the total wealth the richest players (top 10%..?) in the game hold?

edit: @Corbin: Well, if newbs is who we're worried about, how about this as an alternative solution... full inventory reset, and everyone with more than 1 million credits is reset back to 1 million. We could also optionally have a reset back to combat, light and heavy level 5.

About the Odia lux goods... I'm pretty sure that's the exception, not the rule. It should be dynamic, just like everything else, particularly once we start getting 1,000 cu bulk freighters.
Sep 14, 2005 Corbin Armond link
True, and I also think the Odia run is meant to be harder, (Being in grey space) but with the current lack of pirates it does become a nice way of getting money.

I could see the reset you are talking about possibly working, how ever I agree that it would help to know how much we are talking about money wise here.

I think guild banks would be a nice place to put all of the money that has been gained. How ever I can't help but feel the devs have a plan for essentially giving out so much money, maybe for testing reasons.

Edit: http://www.vendetta-online.com/x/msgboard/1/11559?page=2

From that we could be seeing a rise in prices, thus making ships cost more which will take us back to what I had said before about a power leveled n00b still being a n00b. 100 mil goes fast when you win 1 out of 5 duels and your ships cost an average of 100k a piece.

1 pk for 400k, then factor in levi hunts at an average of 15 deaths a hunt 1.5 mil a levi, group wars at around 10 deaths 1 mil ect. It adds up fast, I say give em a few weeks and see where we are.
Sep 14, 2005 tumblemonster link
The other problem I have with a reset is what of the players who really did earn their money and levels fairly? I earned most of my light and heavy weapons levels killing queens, which has never been easy or fast. Why should I give up my hard earned levels because some people exploited a bug? Secondly, this applies to money. I earned my first millions mining for hours on end. I know pre BP one of the richest players I knew earned all his money through trading. What of those people? I agree the bugs need to be shut down, but I think any blanket solution to the problem will ultimately hurt and upset players who legitimately made their levels and cash.

To Corbin: I like your points about costs adding up. Skill will balance out power leveled n00bs. I've noticed as I've gained skill as a pilot I die a lot less. Some nights I never have to replace a ship. If costs of gear is increased, money will be spent quickly, no matter the levels.
Sep 14, 2005 mdaniel link
Devs have said there will be no resets. I will leave the game if there is a reset.

M. Duncan
Sep 14, 2005 LeberMac link
Phaserlight said: . There's only so many credits per hour that the market will bear.

Yep. There's only so many credits available. Everything has a perceived cost independent of money and/or credits. If the government just printed three times as much money as is in circulation now, then inflation would ensue and everything would just cost three times as much.

I probably won't leave the game if there is a reset. I will not be happy, tho. Took me like 4 months to get to where I am now, mainly because BP wasn't "there". Ahhh well.

Having some swarm-spamming n00b in a Prom level past me does not bother me at all. When they kill me because they're in a Rag or Prom and I'm in a Cent, that doesn't bother me either. I don't think that there should be a level reset. MAYBE a money reset.

Corbin said: Just remember a power leveled n00b is still a n00b. So when BP is fixed and Mr. Power levs is running around in his 5 mil cap ship getting popped every 5 secs he will wish he had learned to fight the real ways.

True. That's a definite plus I guess. However, we'll ALL be learning how to pilot these things at the same time, so it'll be a small benefit.
Sep 14, 2005 LeberMac link
Momerath can be quoted recently as saying there will be no resets.
http://www.vendetta-online.com/x/msgboard/3/11391?page=3#136794
Oct 03, 2005 DagobahDave link
There's probably a dozen threads to answer this question, but here goes:

Where are capital ships going to come from? Will we see new stations with huge hangars for constructing cap ships?
Oct 04, 2005 Shapenaji link
Nothing wrong with a little inventory reset, would be a hell of a lot better than having to pay storage fees for your equipment all around the galaxy.

So there's your offer, you're given the choice, inventory reset, or you have to pay for each item in storage, per day.

As far as a money reset,

what if, hypothetically speaking, a strange bug hit the game, that magically made everything cost 10 times as much for a few weeks?

(this is after the inventory reset of course)
Oct 04, 2005 Phaserlight link
That wouldn't even the tables tho, shape... it would just screw people with normal levels of cash even more.

I don't have problems with some folks being rich beyond belief, that's cool... I have problems with people being rich beyond belief due to exploitation of a money bug.