« News
May
29
Vendetta Online 1.8.764-765
VO 1.8.765 (last night):
- Added "Third Person Improved" to /viewtoggle cycle, and directly with "/viewtoggle 9".
- For players using keyboard controls, the upper-case "WSADQERF" keys now default to be bound to the same commands as their lowercase versions, so Caps Lock doesn't change the behaviour of major flight/combat keys.
- When shields are up, hits flash the HUD blue instead of red.
- The Teller-Ulam reload cost was dropped from 500k to 200k, and the energy requirement to launch was removed.
- Channel 1 chat is now relayed to Discord as well as 100, all inbound chat stays in channel 100.
VO 1.8.764-server update (previous weeks)
- Hive Skirmish missions no longer give 4X rewards without a Storm present.
- Convoy and traffic NPCs no longer fire in the NFZ.
VO 1.8.764 (previous weeks)
- Android devices no longer report 'Unknown' CPU type analytic.
- Added more new user session analytics.
Many of these recent changes come from player-created threads on the Suggestions Forum. We always welcome feedback there. Feel free to contribute (but please read the forum rules first).
- Added "Third Person Improved" to /viewtoggle cycle, and directly with "/viewtoggle 9".
- For players using keyboard controls, the upper-case "WSADQERF" keys now default to be bound to the same commands as their lowercase versions, so Caps Lock doesn't change the behaviour of major flight/combat keys.
- When shields are up, hits flash the HUD blue instead of red.
- The Teller-Ulam reload cost was dropped from 500k to 200k, and the energy requirement to launch was removed.
- Channel 1 chat is now relayed to Discord as well as 100, all inbound chat stays in channel 100.
VO 1.8.764-server update (previous weeks)
- Hive Skirmish missions no longer give 4X rewards without a Storm present.
- Convoy and traffic NPCs no longer fire in the NFZ.
VO 1.8.764 (previous weeks)
- Android devices no longer report 'Unknown' CPU type analytic.
- Added more new user session analytics.
Many of these recent changes come from player-created threads on the Suggestions Forum. We always welcome feedback there. Feel free to contribute (but please read the forum rules first).