« News
May
11
Vendetta Online 1.8.692
VO 1.8.692 includes:
- Seven new custom-made missions available in various trees.
- Fixed issue with keychain access info menu being too large on mobile devices.
- Fixed Lua error when ReloadInterface() is called during a pending purchase.
- Fixed issue with server-side collision detection problem causing the sector to lag.
- Removed the string.dump() Lua function from the metatable of string objects.
- Improvements to server-side prioritization and processor usage.
- Fixed issue with player-owned capships not recording damage when attacked by a strikeforce in non-running sectors.
Mainly a bugfix release, but there may be some different content updates in the near future. Have a great weekend, everyone!
- Seven new custom-made missions available in various trees.
- Fixed issue with keychain access info menu being too large on mobile devices.
- Fixed Lua error when ReloadInterface() is called during a pending purchase.
- Fixed issue with server-side collision detection problem causing the sector to lag.
- Removed the string.dump() Lua function from the metatable of string objects.
- Improvements to server-side prioritization and processor usage.
- Fixed issue with player-owned capships not recording damage when attacked by a strikeforce in non-running sectors.
Mainly a bugfix release, but there may be some different content updates in the near future. Have a great weekend, everyone!