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Nov
17
Vendetta Online 1.8.437
VO 1.8.437 includes:
- Improved fidelity of the specularity maps used by many recent ships, for systems with GPUs capable of full DirectX 11 support, across Windows (DX11), Mac (GL4) and Linux (GL4). Older GPUs will fall back to alternative techniques.
While this update may not be thoroughly exciting to everyone, it was important to get this in place so we could create new PC "installers" for people to download. The existing ones are quite old and require new users to pull down some big patches, so this will hopefully alleviate that situation.
Additionally, it does also illustrate our moving into higher-fidelity graphics and textures, which should continue to be more evident as we release graphics updates.
There is still a goal for some bigger gameplay changes this month. We have been delayed a little by Mac development (mentioned in the last newsletter), which is also laying the groundwork for the Steam release.
Thanks everyone, have a great weekend.
- Improved fidelity of the specularity maps used by many recent ships, for systems with GPUs capable of full DirectX 11 support, across Windows (DX11), Mac (GL4) and Linux (GL4). Older GPUs will fall back to alternative techniques.
While this update may not be thoroughly exciting to everyone, it was important to get this in place so we could create new PC "installers" for people to download. The existing ones are quite old and require new users to pull down some big patches, so this will hopefully alleviate that situation.
Additionally, it does also illustrate our moving into higher-fidelity graphics and textures, which should continue to be more evident as we release graphics updates.
There is still a goal for some bigger gameplay changes this month. We have been delayed a little by Mac development (mentioned in the last newsletter), which is also laying the groundwork for the Steam release.
Thanks everyone, have a great weekend.