Forums » Suggestions

PLEASE READ PRIOR TO POSTING A SUGGESTION

Feb 03, 2005 Forum Moderator link
Dear user:

The Vendetta Suggestions forum has been up and running for several years. Many fine suggestions have been made, and many have become part of the game. To avoid repetition, please see the list of suggestions (below) that have already been submitted. This is an incomplete listing that incorporates some of the more common ideas. Use the SEARCH link to locate even more threads pertaining to your suggestion.

If your suggestion is new, please post it.

If your suggestion is a significant variation on a suggestion already posted, please start a new thread and link to the old thread in the first post. That way we have some separation of discussion periods without having to flip through pages and pages of stuff looking at posting-dates.

For instance: If there is already an old thread about landing on planets, create a "New Landing-On-Planets Thread" thread and link to the old thread in the very first post. Cover whatever new ground you want to discuss in the new thread. As a general guideline, if a thread is older than a year, make a new thread that references it rather than posting to the old thread.

Note: Additional threads are linked as [2] [3] and so on.

adapting small weapons to fit into large ports
asteroids, exploding
autopilot ([2] [3] and more)
banks / banking (and earlier)
beam weapon/lance
billboards, real advertising on
black holes (or space/wh anomalies).
board ships in flight
bots for purchase or hire, defense, trading, repair ([2] [3])
capture the sector / station ([2]) [IMPLEMENTED for select stations]
cargo management (viewing, selective jettison) [IMPLEMENTED]
cargo scanners [IMPLEMENTED with countermeasures]
cargo loading, selective
chained or alternate fire
channels (chat) defaults, color coding
cloaking (stealth)
cockpit view
colors, ability to change after ship purchase
cooling beam ([2])
countermeasures vs. missiles and rockets (chaff, flares, EMP)
crafting ([2])
debris, detailed: graveyards of ships and bots ([2][3] and more)
different ships for factions / nations
direction indicator ([2] and more)
disabling rays ([2])
drones
economy/new/redux
EMP
exploding cargo
external camera - allow rolling / allow configurable view
faster engine / faster weapons
family or group discounts
fighter bays
flight assist indicator [IMPLEMENTED]
fuel, need for
formation flight
"force" powers
gadget ports other than weapon ports
gambling
group stats
guild trade missions
hauling equipment as if it were cargo [IMPLEMENTED]
headlights
hoboes/nomads
hourly pricing
HUD level progress, modular [IMPLEMENTED single selectable progress indicator]
HUD topics list
ion storms, cause damage, fewer
ion storms, warning
larger ships
marking buoys / beacons / waypoints[2][3][4][5][6][7][8][9][10][11][12][13][14][15][16][17]
missions, simultaneous
multiplayer ships ([2]) [IMPLEMENTED main pilot and gunners only]
nation war, motivation for ([2])
notepad, in-flight [IMPLEMENTED]
nebulae, able to fly through
passenger transports
physics, "real"
planets, landing on
player anonymity
race courses [IMPLEMENTED]
radar, colors, user definable
radar, hiding behind objects [IMPLEMENTED handicaps players only]
radar, long-range ([2]) [IMPLEMENTED for storms only]
repairing self in flight
scout drones
shields, Itani or otherwise ([2]) [IMPLEMENTED for capital ships only]
ship, as cargo
ship decals
ships, naming
shops, player-owned
space creatures
stations, building, owning, capturing, destroying, walking in
stations, planet-sized
stealth mode ([2])
textures, pre-cache all option [IMPLEMENTED]
toggled turbo switch
tractor beams
translations of the game and manual
turbo in other directions
turrets, player-controlled [IMPLEMENTED]
update this list :P
voice, communication between players, voices [IMPLEMENTED for groups]
walking around in stations
weapons, bigger
May 29, 2012 Whistler link
We left this thread open to allow people to suggest suggestions (can I write "suggestions" again?) to be pinned. Making new suggestions here is akin to posting them in a dark basement.
May 29, 2018 Whistler link
Does anybody find this thread helpful anymore? It's pretty old and I'm tempted to unpin it and set it adrift.
Sep 11, 2018 Wind Employment link
Do you still see threads posted that are listed above? I can see a few on the front page of suggested suggestions in the suggestions forum ;) I think most people do ignore it, but maybe time to refresh the content and maybe a few do read it and not post? Unknown variables are always hard to contend with, but if it helps I did read it before posting my first suggestion.
Sep 26, 2018 Varda StarKindler link
I read it right after posting my first suggestion, and wish I had read it earlier. XD I think it's helpful, and I'll be sure to consult it before making any suggestions in the future.
Dec 28, 2018 Spyder2112 link
We need Email for in-game use.
Jan 03, 2019 Spyder2112 link
We need a Compass/Altimiter for the game too in order to have course settings etc.We also need a horizon indicator...
Jan 03, 2019 Spyder2112 link
PCs need the F# macros. In other words we need keybinds...