Forums » Suggestions
Dual screen support ?
Would love to have the maps and other screens on my second monitor ... ? and wobbout a real time system clock on the main HUD .. ???
That would be cool.
That would be wicked,
Have a PDA open on a screen, Main HUD on the primary screen. But a major for the current use cause there could be a conflict on the input unless the OS could support multiple input...
Otherwise i would see and external cam for the other screen, a full radar screen or again a map.
As for the real time, i suggest a RL GMT so that everyone can have the same time in game and have a common base for in game event. Also, i do think that for nation time should be implemented. I don't see why for internal affair the Serco would use the same time seperation as the Itani since they were seperated culturaly for quite some time in the backstory.
So there could be a GMT for general trade between nation. but for Nation specefic event there could be :
SDMT ( Serco Dominum Mean Time )
EMT ( Eo Mean Time )
UTMT ( United Trader Mean Time )
This is just a suggestion for an more immersive experience but could be bad since this suggest more complication for the players and could easily mistake different in-game time.
Have a PDA open on a screen, Main HUD on the primary screen. But a major for the current use cause there could be a conflict on the input unless the OS could support multiple input...
Otherwise i would see and external cam for the other screen, a full radar screen or again a map.
As for the real time, i suggest a RL GMT so that everyone can have the same time in game and have a common base for in game event. Also, i do think that for nation time should be implemented. I don't see why for internal affair the Serco would use the same time seperation as the Itani since they were seperated culturaly for quite some time in the backstory.
So there could be a GMT for general trade between nation. but for Nation specefic event there could be :
SDMT ( Serco Dominum Mean Time )
EMT ( Eo Mean Time )
UTMT ( United Trader Mean Time )
This is just a suggestion for an more immersive experience but could be bad since this suggest more complication for the players and could easily mistake different in-game time.
/time
does that exist, rogue?
I thought dual monitors were already supported? Or was that just Cam's and Asp's pipe dream?
I do not think there should be artificially created in-game time zones. It would only complicate things and rather add frustration than immersion, like you said.
I do not think there should be artificially created in-game time zones. It would only complicate things and rather add frustration than immersion, like you said.