Forums » Bugs
Wrong session id after being killed while docked at cap ship
During a Large Border Skirmish, I was recently killed either while onboard a capship that was exploding or while launching from the capship, but before the launch cinematic was displayed.
It was a rather odd series of events, so I'm not sure what exactly may have caused it.
I had docked at a TPG Constellation Heavy Transport which had 4% armor remaining and a Teradon with it's nose directly against the Constellation firing it's big cannons. I quickly pressed the hotkeys for repair and reload, and then I pressed Launch. Right as I pressed Launch the screen went black (I think) and I got the message "draugath is having issues" and I was sent back to Deneb where I proceeded to attempt to use the Buyback dialog to buyback my last ship. The buyback process seemed to have frozen, so I clicked cancel, assuming it had been caused by present work on my Ledger plugin that was centered around proper reporting of ship buybacks while in a Border skirmish.
When I was back in the station with the station interface displayed I found out that I couldn't buy any new ships at all. Review of my errors.log file presented the following excerpt:
---------------------------------------------------------------
[Sat Jun 25 09:34:17 2011] You are now in *IDV Osh.
Event: CHAT_MSG_CONFIRMATION - Data:
1: (table) msg="All ammo in active ship purchased for a total price of 0c."
[Sat Jun 25 09:34:18 2011] All ammo in active ship purchased for a total price of 0c.
Event: CHAT_MSG_CONFIRMATION - Data:
1: (table) msg="Ship repaired for a total price of 0c."
[Sat Jun 25 09:34:18 2011] Ship repaired for a total price of 0c.
Event: CHAT_MSG_SECTORD_MISSION - Data:
1: (table) missionid=0,msg="452 casualties taken due to loss of *IDV Osh, 1548 remaining before retreat."
[Sat Jun 25 09:34:18 2011] 452 casualties taken due to loss of *IDV Osh, 1548 remaining before retreat.
[Sat Jun 25 09:34:18 2011] draugath is having issues.
Event: PLAYER_DIED - Data:
1: (number) 189776
2: (number) 189776
3: (number) 0
check_for_skirmish() end
check_for_skirmish() printvars
stored_purchases: ""
last_purchase: 4586
buyback: false
mission_faction: 1
mission_reimburse_ship: "Ragnarok MkIII"
mission_title: "Large Skirmish"
current_ship: "Ragnarok MkIII"
Event: INVENTORY_REMOVE - Data:
1: (number) 4456
Event: INVENTORY_REMOVE - Data:
1: (number) 4461
Event: INVENTORY_REMOVE - Data:
1: (number) 4465
Event: INVENTORY_REMOVE - Data:
1: (number) 4464
Event: INVENTORY_REMOVE - Data:
1: (number) 4463
Event: INVENTORY_REMOVE - Data:
1: (number) 4450
Event: INVENTORY_REMOVE - Data:
1: (number) 4454
Event: INVENTORY_REMOVE - Data:
1: (number) 4455
[Sat Jun 25 09:34:19 2011] You are entering Deneb O-3
[Sat Jun 25 09:34:21 2011] People in the room: Shugi Kroto, draugath, Mulle Barap
[Sat Jun 25 09:34:21 2011] You are now in Ellias Stand (Itani Barracks).
Wrong session id: got 0 but wanted 16
[Sat Jun 25 09:34:22 2011] *** *IDV Osh has left the group.
---------------------------------------------------------------
I will attempt to reproduce the error. But I get the feeling that it will be an error that is hard to reproduce.
It was a rather odd series of events, so I'm not sure what exactly may have caused it.
I had docked at a TPG Constellation Heavy Transport which had 4% armor remaining and a Teradon with it's nose directly against the Constellation firing it's big cannons. I quickly pressed the hotkeys for repair and reload, and then I pressed Launch. Right as I pressed Launch the screen went black (I think) and I got the message "draugath is having issues" and I was sent back to Deneb where I proceeded to attempt to use the Buyback dialog to buyback my last ship. The buyback process seemed to have frozen, so I clicked cancel, assuming it had been caused by present work on my Ledger plugin that was centered around proper reporting of ship buybacks while in a Border skirmish.
When I was back in the station with the station interface displayed I found out that I couldn't buy any new ships at all. Review of my errors.log file presented the following excerpt:
---------------------------------------------------------------
[Sat Jun 25 09:34:17 2011] You are now in *IDV Osh.
Event: CHAT_MSG_CONFIRMATION - Data:
1: (table) msg="All ammo in active ship purchased for a total price of 0c."
[Sat Jun 25 09:34:18 2011] All ammo in active ship purchased for a total price of 0c.
Event: CHAT_MSG_CONFIRMATION - Data:
1: (table) msg="Ship repaired for a total price of 0c."
[Sat Jun 25 09:34:18 2011] Ship repaired for a total price of 0c.
Event: CHAT_MSG_SECTORD_MISSION - Data:
1: (table) missionid=0,msg="452 casualties taken due to loss of *IDV Osh, 1548 remaining before retreat."
[Sat Jun 25 09:34:18 2011] 452 casualties taken due to loss of *IDV Osh, 1548 remaining before retreat.
[Sat Jun 25 09:34:18 2011] draugath is having issues.
Event: PLAYER_DIED - Data:
1: (number) 189776
2: (number) 189776
3: (number) 0
check_for_skirmish() end
check_for_skirmish() printvars
stored_purchases: ""
last_purchase: 4586
buyback: false
mission_faction: 1
mission_reimburse_ship: "Ragnarok MkIII"
mission_title: "Large Skirmish"
current_ship: "Ragnarok MkIII"
Event: INVENTORY_REMOVE - Data:
1: (number) 4456
Event: INVENTORY_REMOVE - Data:
1: (number) 4461
Event: INVENTORY_REMOVE - Data:
1: (number) 4465
Event: INVENTORY_REMOVE - Data:
1: (number) 4464
Event: INVENTORY_REMOVE - Data:
1: (number) 4463
Event: INVENTORY_REMOVE - Data:
1: (number) 4450
Event: INVENTORY_REMOVE - Data:
1: (number) 4454
Event: INVENTORY_REMOVE - Data:
1: (number) 4455
[Sat Jun 25 09:34:19 2011] You are entering Deneb O-3
[Sat Jun 25 09:34:21 2011] People in the room: Shugi Kroto, draugath, Mulle Barap
[Sat Jun 25 09:34:21 2011] You are now in Ellias Stand (Itani Barracks).
Wrong session id: got 0 but wanted 16
[Sat Jun 25 09:34:22 2011] *** *IDV Osh has left the group.
---------------------------------------------------------------
I will attempt to reproduce the error. But I get the feeling that it will be an error that is hard to reproduce.
sounds like a race condition where the server saw the events
launch ship
Player died
Ship launched
Gonna be tough to reproduce it.
launch ship
Player died
Ship launched
Gonna be tough to reproduce it.