Forums » Bugs
GetHomeStation()
GetHomeStation() returns the sectorid of where you are homed when it probably should return the stationid. Converting a stationid to a sectorid is easy but going the other way... not so much.
As of now you can can assume that the player is homed at the first stationid for the sector:
stationid = (GetHomeStation() or 0)*256+1
But this will be an issue if a sector ever has more than one station (excluding cap ships, of course).
As of now you can can assume that the player is homed at the first stationid for the sector:
stationid = (GetHomeStation() or 0)*256+1
But this will be an issue if a sector ever has more than one station (excluding cap ships, of course).
Yes, that's a known issue that I've been needing to change for the last 8 years. It was a design flaw from way back.