Forums » Bugs
+Accelerate/+Decelerate not working on aliases...
... which is completely understandable by reading about what's going on in combination with that recent plugin. but i always had MWHEELUP/MWHEELDOWN bound to accel/decel (actually a small alias for toggling them, but even without that alias it would be better than nothing), which i'd prefer to have that possibility again.
i first started to wonder why the configuration dialog correctly recognized the wheelup/down keysyms but not in-game.
so even if you don't want to allow that again, it would be great to either show up some note in the keybinding interface and/or just do not let it be bound.
a!
PS: maybe add a native implementation of toggles and only allow binding ship movement commands to these toggles and keys while forbidding alias/toggle commands for movements to be used in scripts?
EDIT: The title probably should be 's/aliases/bindings/'ed ;-)
i first started to wonder why the configuration dialog correctly recognized the wheelup/down keysyms but not in-game.
so even if you don't want to allow that again, it would be great to either show up some note in the keybinding interface and/or just do not let it be bound.
a!
PS: maybe add a native implementation of toggles and only allow binding ship movement commands to these toggles and keys while forbidding alias/toggle commands for movements to be used in scripts?
EDIT: The title probably should be 's/aliases/bindings/'ed ;-)