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nice! except PA trades and mines as well... and allows nationalism....and....
thats the point behind not liking stereotypes...
Good flow chart. ONE/SKY would be more apt though. RED is pretty much dead. It's one guy, who is not currently recruiting. SKY may be the new kid on the block, but are agresively recruiting.
RED is an exclusive guild, but its not dead.
The chart is a bit deceptive though, since it makes it look like famy are the only pirate guild yet i think we can lump any guilds who request players to pay them so they dont get shot by them as pirates. And since being a pirate in the game where you do exactly what every other pirate guild does "purchase protection or we shoot you" puts you square in the "Liking stereotypes-> Yes" path not the No path.
The only pirates who would be non-stereotypical would have to not behave like however everyone thinks a pirate behaves. Like maybe a robin hood pirate guild or some craziness, only attacking vets and giving newbs all kinds of money and items. (as opposed to how it is now where they mostly attack or prey on newbs)
The only pirates who would be non-stereotypical would have to not behave like however everyone thinks a pirate behaves. Like maybe a robin hood pirate guild or some craziness, only attacking vets and giving newbs all kinds of money and items. (as opposed to how it is now where they mostly attack or prey on newbs)
Actually, several pirates have been known to throw money at newbies for various reasons; particularly newbies who prove themselves to not be idiots. Which is probably why you're not aware of that.
But yeah, at least @X is worth listing; it's certainly more present than RED.
But yeah, at least @X is worth listing; it's certainly more present than RED.
@X has always been a one man band anyway. Maybe bignasty would recruit people if he found some that weren't total idiots but the only people we can find these days are android newbs or people who aren't up to our combat standards.
I don't know why boda wants to start a new nationalist guild but he's going to find it hard to keep things from becoming a one man show in the long term also. Most guilds only achieve things when there is one or a few dedicated players driving the vision of the guild forward.
I don't know why boda wants to start a new nationalist guild but he's going to find it hard to keep things from becoming a one man show in the long term also. Most guilds only achieve things when there is one or a few dedicated players driving the vision of the guild forward.
for the record, POOP was also an exclusive guild... so exclusive it only existed for a limited time. My point being that it puts POOP and RED in the same bucket.
The listed guilds are the ones that have proven to be able to stand the test of time and may not account for all guilds which are currently forming or are so inactive that they are never seen in game. We will revise the flow chart based on feedback and offer a revised version soon.
"POOP was also an exclusive guild"
Yes, it was exclusively full of idiots... like you!
Yes, it was exclusively full of idiots... like you!
let it be known that RED is inactive and does no longer matter. (not that it ever did)
uh and what the red spy means by "not meeting their combat standards" is that he always gets beaten by android newbies like Fleet Consumer who has become the best pvper in the game recently.
uh and what the red spy means by "not meeting their combat standards" is that he always gets beaten by android newbies like Fleet Consumer who has become the best pvper in the game recently.
uh and what the red spy means by "not meeting their combat standards" is that he always gets beaten by android newbies like Fleet Consumer who has become the best pvper in the game recently.
I nearly choked at how untrue this statement is LOL.
I nearly choked at how untrue this statement is LOL.
Too bad you didn't choke and die.
The reason Im making a Serco guild is because the other two aren't really recruiting. This makes so the serco newbs leave the game or create a new character and go Itan or tgft. I for one would like to see a larger serco presence.
The reason Im making a Serco guild is because the other two aren't really recruiting. This makes so the serco newbs leave the game or create a new character and go Itan or tgft. I for one would like to see a larger serco presence.
@X cant fit in a scheme with logic plan and reasoning as shown on the graph above
First @X is more a tag than a real guild, people join to wear a cool tag.
They dont want to be bothered with rules of conduct or any guild code or guild mandatory activities.
They want to follow their own set of rules and they are free to do it.
Only naughty bastards, child/newb molesters, gigglin' maniacs, sexual harassers, mentally impaired would join @X and most of the time for a limited duration.
First @X is more a tag than a real guild, people join to wear a cool tag.
They dont want to be bothered with rules of conduct or any guild code or guild mandatory activities.
They want to follow their own set of rules and they are free to do it.
Only naughty bastards, child/newb molesters, gigglin' maniacs, sexual harassers, mentally impaired would join @X and most of the time for a limited duration.
Too bad you didn't choke and die.
Ooooh hostile. Someone forgot to have his afternoon nap.
Ooooh hostile. Someone forgot to have his afternoon nap.
"RED's dead, baby. Red's dead."
I think the fundamental problem is a difference in intent. FGT posted a helpful infographic to assist people deciding between the guilds that are active ingame. Whereas TRS seems to think it should also include guilds that are only as "active" as their single, ghostly, rather unpopular forum lurker can maintain. With a little more clarity (FGT, were you intending this to just cover the scope of ingame guilds? Or also those that are completely irrelevant?) I think we can all be on the same page!
Now to weigh in my 2ยข... personally I don't think it's all that helpful to try and direct people to a guild that will never admit them. Until TRS is willing to lower the entry requirements to at least allow semi-sane, semi-decent players to join, it really is futile to even tell people about a guild they will literally never see ingame.
I think the fundamental problem is a difference in intent. FGT posted a helpful infographic to assist people deciding between the guilds that are active ingame. Whereas TRS seems to think it should also include guilds that are only as "active" as their single, ghostly, rather unpopular forum lurker can maintain. With a little more clarity (FGT, were you intending this to just cover the scope of ingame guilds? Or also those that are completely irrelevant?) I think we can all be on the same page!
Now to weigh in my 2ยข... personally I don't think it's all that helpful to try and direct people to a guild that will never admit them. Until TRS is willing to lower the entry requirements to at least allow semi-sane, semi-decent players to join, it really is futile to even tell people about a guild they will literally never see ingame.
This is a very reasonable map choice +1 FAMY and crew. Only thing thats wrong is TFGT should be TGFT or am i missing some joke?
Look in the bottom left corner, you will see TGFT
Except that you won't. You'll see TGTF instead. Magic!