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You don't know the storm you will unleash.
Everyone would make new characters and duel them. In other games, people have done duels of the lowest allowed level for attacking people. People would do it, even if we all know it's detrimental to the inviting of low level newbs to duel.
Everyone would make new characters and duel them. In other games, people have done duels of the lowest allowed level for attacking people. People would do it, even if we all know it's detrimental to the inviting of low level newbs to duel.
why is it detrimental to invite low level newbs to duel?
under this system, it won't improve your stats by much, I think; seems like the best way to go "up" in this system is to beat the guys who have higher rankings.
under this system, it won't improve your stats by much, I think; seems like the best way to go "up" in this system is to beat the guys who have higher rankings.
harvestmouse since if you duel a newbie you will still raise 50 points while if you duel a vet (one of the 1500 people) you'll gain 90 or so.
Mostly because the 2000 mark compares to the 1400 chessrank. Using this and seeing that everybody starts at 1000. This means that:
2000/1400 * 1000 = 1420. This means that as long as your smaller then 1423 in points you'll get max from all the newbies. Right? Or did I go way o-board with my maths...
Mostly because the 2000 mark compares to the 1400 chessrank. Using this and seeing that everybody starts at 1000. This means that:
2000/1400 * 1000 = 1420. This means that as long as your smaller then 1423 in points you'll get max from all the newbies. Right? Or did I go way o-board with my maths...
eh you have to switch the ratio
its
1400/2000 * 1000= 700
its
1400/2000 * 1000= 700
shape,
I think that is in the case of chess, not in the case of vendetta.
Since a 1000 player in chess is not a 700 player in vendetta. It is however vice versa...
I think that is in the case of chess, not in the case of vendetta.
Since a 1000 player in chess is not a 700 player in vendetta. It is however vice versa...
I dueled a newb a while ago who hadn't dueled before. Both times I lost (/duel forfeit) and now my rating's down to ~1200 from ~1600. Should two duels really effect my rating that much considering how many other duels I've done? (Or am I just totally missing the point?)
-:sigma.SB
-:sigma.SB
I think that this is kind of crazy! I never killed anything but bots and dueled only as a guild learning experience (and lost each time) and I still got a ranking of 893 which was better than some of my other guild mates.
Somebody PLEASE explain that to me!!!! I'm SO confused. lol
Somebody PLEASE explain that to me!!!! I'm SO confused. lol
nah but you were talking about every player starting at 1000, that's in vendetta no?
I dont remember dueling the two people it says I have, and the person I do remember dueling twice is not listed? (I have typed /duel before today twice, that is true...)
[edit]
Unless im confused, Spider, when did we duel? I dont even know who da5id is....
[edit]
Unless im confused, Spider, when did we duel? I dont even know who da5id is....
It works like this: it calculates a 'probability of winning' based on the difference between your rating and your opponent's rating. If your ratings are the same, then the probability that you will win is ½, naturally. This is your expected score, E.
Now, when you win or your opponent wins or you both draw, you each get a score S = 0, ½, or 1, depending on whether you lost, tied, or won, respectively. The number of points you get is K*(S-E). K is fixed at 100, so if you're evenly rated and you win, you get 50 points. Makes sense, right?
Now, the expected score of player A matched against player B is this:
EA = 1 / (1+10(RB - RA) / 1000))
where R is the rating of the corresponding player. The 1000 is where this differs from chess, which typically uses 400. So here's what this looks like:
Now, when you win or your opponent wins or you both draw, you each get a score S = 0, ½, or 1, depending on whether you lost, tied, or won, respectively. The number of points you get is K*(S-E). K is fixed at 100, so if you're evenly rated and you win, you get 50 points. Makes sense, right?
Now, the expected score of player A matched against player B is this:
EA = 1 / (1+10(RB - RA) / 1000))
where R is the rating of the corresponding player. The 1000 is where this differs from chess, which typically uses 400. So here's what this looks like: