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Vendetta 1.7.47
*** Vendetta 1.7.47
- Added group kill/death notification message and interface
option to enable and disable it
- Fixed bug with guild bank buttons being greyed out for
members who are both council and lieutenants
- Fixed last aggressor selection command
- Fixed bug when active ship was not listed in ship
selection menu if there are no other owned ships at that
location
- Fixed bug with setting guild logaccess
- Fixed default text in right-side region of the Commodities
Sell tab
- Added group kill/death notification message and interface
option to enable and disable it
- Fixed bug with guild bank buttons being greyed out for
members who are both council and lieutenants
- Fixed last aggressor selection command
- Fixed bug when active ship was not listed in ship
selection menu if there are no other owned ships at that
location
- Fixed bug with setting guild logaccess
- Fixed default text in right-side region of the Commodities
Sell tab
Also known HS bugs are fixed; the HS bots should be more interested in players; the NPCs wont attack you unless you get kicked from the mission; and there should be less cargo lying around.
did you fix the bug were the weapons group were reset once you undocked?
are you sure it's not that the weapon groups get messed up when you buy back last ship? i continually have that problem. sometimes i end up with nonexistant weapons mounted, they show up in the configure ship screen but not in the select ship screen, and when i launch they show up on the left part of the screen. also the mass is there.
I was using the gauss flare setup in a corvus vult. I set each one in a different trigger, but once i undocked, they went back to both being in the same trigger button.
Had the same problem.
I got around it by making the changes, and then switching ships, then switching back. That seemed to fix it, but who knows.
I got around it by making the changes, and then switching ships, then switching back. That seemed to fix it, but who knows.
I almost always set up the second weapons group on all ships I buy. If you buy a new ship (vult3), arm it, go to weapons groups, set your primary (to something other than the group1 has set), set the secondary, and then launch, your group2 is almost always guaranteed to be lost.
I used to have to click the primary weapon group before launching to avoid this bug, but now it seams I have to click group1 to avoid this bug.
This is an old bug, but seams to have become worse.
I used to have to click the primary weapon group before launching to avoid this bug, but now it seams I have to click group1 to avoid this bug.
This is an old bug, but seams to have become worse.
why dont they bring back the apply button?
If you click to a new tab or window the groups hold.
Yeah, that weapon group bug is fixed now with the latest update.
cool its been a problem since the apply button was removed