Your Character

A great variety of equipment is available to Vendetta Online players. Every pilot needs a space ship, of course, though it's important to carefully choose your weapons, power cells, and other custom addons for the situation at hand.

A number of things determine which equipment you can purchase. Not every station carries every item - some stations are larger than others, and have a greater inventory. A Barracks-class station will carry more weapons than a mining station will.

Your character's stats will ultimately decide what a station will sell to you. You need to have earned enough credits, of course, to afford the item, but most equipment requires that you've reached a sufficient license level before buying it.

Your standing with the local faction also affects what you can buy. If you have low standing, you'll only be able to buy generic equipment, and you'll be charged an escalated price. If your standing with the station owner is high, you may be granted access to rare equipment. It's up to you to explore and see what's offered where.

Addons

Power Cells

Every ship needs a power cell to supply energy to its engine and weapon systems. There are a number of different models available, with varying storage capacities and charge rates.

Weapons

Ships come configured with varying numbers of weapon ports. Small weapon ports generally allow you to attach lighter weapons to your ship (energy weapons and some light rockets and missiles.) Large ports allow you to attach heavy weapons, such as gatling turrets, swarm missile launchers, and mine launchers. Other non-weapon addons, such as scanners or repair modules, can also be attached to these ports.

Ship Selection

There are twelve basic ship types available, each of which has several variants.

Nation special ships

Itani Valkyrie

Advanced Fighter, small and extremely agile

Length: 12m

Serco Prometheus

Advanced Bomber/Transport, heavily armored behemoth

Length: 21m

UIT Marauder

Advanced Transport, agile with excellent cargo capacity

Length: 12m

Common ships:

EC-88

Small Fighter/Transport, standard variant is provided free to the nation's pilots.

Length: 10m

Centurion

Light Fighter, high maneuverability and basic weapons capabilities

Length: 10m

Warthog

Small Attack Ship, mixed weapon ports and decent armor

Length: 15m

Wraith

Assault/Transport, good mix of cargo capacity and weapon loadout

Length: 13m

Vulture

Light Fighter, light and agile with a small front profile

Length: 12m

Atlas

Medium Transport, good mix of maneuverability and cargo capacity

Length: 14m

Hornet

Heavy Attack Ship, powerful and well-equipped for weapon support

Length: 17m

Ragnarok

Heavy Bomber, high armor and excellent weapon capabilities

Length: 19m

Centaur

Heavy Transport, best cargo capacity of any mass-produced ship

Length: 18m