Vendetta Appendices
This command list is meant to be a guide for the advanced user, or anyone interested in writing their own aliases. Direct access to these commands is not necessary for everyday gameplay, except where noted elsewhere in the manual.
These commands can be used in the Vendetta Online console (accessed by the tilde key: "~"), or in any chat window. Commands must be preceeded by slashes. For example:
/logoff - starts the logoff countdown
/msg "Incarnate" Hello! - sends a friendly message to Incarnate
Some commands take a player's name as a parameter. If the name contains spaces, it must be enclosed in quotes. You can tab-complete players' names to save time, by typing the first few letters of the name and then pressing the tab key.
Also, if you're writing your own aliases, you can use the macro %target% to automatically fill in the name of the player you have targeted.
# commands buddy displays various buddy command help when typed out; use for maintaining a buddy list duel displays various duel command help when typed out; use for dueling other players guild displays various guild command help when typed out; use for player guilds group displays various group command help when typed out; use for player groups mentor displays various mentor command help when typed out; use for player help quit brings up the quit menu logoff begins the 10 second countdown process of logging off same as selecting Logoff from the options menu +zoom zooms in -zoom zooms out +toplist brings up the user select panel say brings up a message window when bound to a key, otherwise sends the message the message window or sent message is either sector-chat or mission-chat depending on the current log showing say_sector brings up the sector-chat window when bound to a key, otherwise sends sector-chat say_channel brings up the channel-chat window when bound to a key, otherwise sends channel-chat if the message begins with "me," the message is sent as an emote THIS APPLIES ONLY TO THE ABOVE TWO COMMANDS say_group brings up the group-chat window when bound to a key, otherwise sends group-chat say_guild brings up the guild-chat window when bound to a key, otherwise sends guild-chat sector brings up the sector-chat window when bound to a key, otherwise sends sector-chat join [channel] joins the specified channel if you aren't already in it sets the specified channel as the active channel if you're already in it leave [channel] leaves the specified channel nav brings up the navigation interface charinfo opens the character information screen of your target if you have nothing targeted, it opens your own character information hudmode toggles between the group and individual displays on your HUD when in a group givemoney [username] [amount] gives [username] credits from your account if you have enough credits. [username] MUST BE IN THE SAME SECTOR playmusic [filename] play an ogg music file playlist [filename] play a list of music defined in the playlist file stopmusic stops currently playing music radartoggle toggle radar blips on/off radarhide hide all radar blips radarshow show all radar blips flymodetoggle toggles between arcade and physics flight models toggleinventory toggles the HUD inventory display open/closed (located on left of HUD) activate activate a zone (wormholes, docking bays) jettison dumps your cargo netquery used reports missing network packet sequences, but does nothing now ping shows last|min|max pings over the life of the game explode blows up your ship scrollback scroll back in the console scrollforward scroll forward in the console activatechattab [value] changes what log to display where [value] of 0 is General and 1 is Mission vote mute [username] casts your vote for muting [username] this eventually mutes [username] for a limited time once enough have voted ignore [username] lists people you set to ignore or ignores [username] ignoretarget adds whoever you have selected to your ignore list unignore [username] stops ignoring [username] unignoretarget stops ignoring whoever you have selected unignoreall stops ignoring everybody in your ignore list time prints current time in GMT format msg [username] send directed chat msg to [username] query video|snd query info from video/sound driver video displays video driver name video rgb displays bit depth video zbuffer displays z bit depth (d3d only) video linemode switches to wireframe mode video polygonmode switches to filled poly mode video GL_RENDERER displays gl renderer (ogl only) video GL_VENDOR displays gl vendor (ogl only) video GL_VERSION displays gl version (ogl only) video GL_EXTENSIONS displays gl extensions (ogl only) video dumpinfo saves openglinfo.log (ogl only) video hardwarename displays hardware name (d3d only) video hardwaredesc displays hardware description (d3d only) video devinfo displays HAL status (d3d only) video texturing displays number of texture stages available (d3d only) video evicttextures reloads textures from system memory to video card (d3d only) video memory displays available ram (not accurate) (d3d only) snd dumpinfo saves wavinfo.log (win32 only) snd * displays audio format (win32/macosX only) set [CVAR] [value] lists CVAR value, sets a CVAR. list of CVARs are at the end of the file dump [filename] saves a screencapture to either [filename] or saves to dump????.tga if filename not specified toggleframerate toggles display of framerate and polygon/vertex count fps does the same as toggleframerate toggleframerategraph toggle graph of framerate profile toggles profile information hidelog hides the log panel (mainly for nicer screenshots) alias [aliasname [value]] lists aliases, shows what alias is set to, creates alias bind [key [command]] lists binds, shows bind of a key, binds a key to a command wait [seconds] [command] evaluates the command [command] after [seconds] seconds [command] can be either a command or an alias echo "bfdlhfsdfsd" prints bfdlhfsdfsd to the console (or whatever else you want to put there) print [which] which = 0: prints all commands which = 3: prints bind list verbose [which] which = 0: turns off vurbose which > 0: displays debug messages depending on the number it's cumulative, meaning higher numbers display different debug messages in addition to messages from lower numbers load [script] loads script like the wgaf.cfg file. prompt [console input] brings up an input line window when in an alias bound to a key when any message is submitted in the window, it appends your text to [console input] and evaluates it +mlook enable mouse-look -mlook disable mouse-look mlooktoggle toggle between mouse-look and nonmouse-look autojettison [command] configure autojettison feature autojettison_toggle toggles autojettison feature on/off autoroute plots a course to follow your target when they jump/warp autoroute_on enable autoroute feature autoroute_off disable autoroute feature autoroute_toggle toggle autoroute feature botflag "character name" report a player as a bot cargotractor toggle cargo tractor beam feature enableturret enables a turret to be used by +ActivateTurrets and allows players to enter it disableturret disables a turret to not be used by +ActivateTurrets and prevents players from entering it enterturret [value] enter a turret of the ship you are currently piloting friendkey give another player a key for 2 weeks of Premium membership gunner [command] manage gunner/passengers in your ship hail sends your hail message to your target hudmode toggle HUD group mode key [command] manage your keychain navroute [add|clear|load|save] [arguments] manually edit your current navroute remove_mines removes all of your mines in the current sector renameship "new name" names/renames your active capship report "character name" [spybot] opens the Chat Abuse Reporting menu selfdefensetime displays who can attack you without ramifications due to self-defense being applied and how much time is left tkostime displays what factions you have TempKOS against and how much time is left sensornotify_notify_mode0 = no notification 1 = only players 2 = players and NPCs 3 = custom patterns sensornotify_pattern "search pattern" sets the custom pattern(s) for sensornotify feature, it is in the format of lua match patterns sensornotify_sound [value] 0 = off 1 = enter 2 = leave 3 = both showcommands opens a menu showing all commands updatestation updates the station UI if it is out of sync voicechattoggle toggles between the different connected voice chat channels: group, guild, private channel voicegroup [command] manages private voice group channel voicemute mute voice chat voiceunmute unmute voice chat weaponsafe unselect all weapon groups so you don't accidentally shoot anything # the below plus commands can be turned off by releasing the key # it is bound to or by typing an extra separated 0 at the end # ex1: /+Accelerate 0 # ex2: alias turbo_off "+Turbo 0" # ex3: /-Turbo +TurnLeft turn ship to the left +TurnRight turn ship to the right +TurnUp turn ship up +TurnDown turn ship down +StrafeLeft strafe to the left +StrafeRight strafe to the right +StrafeUp strafe up +StrafeDown strafe down +RotateCW roll ship clockwise +RotateCCW roll ship counterclockwise +Accelerate accelerate forward +Decelerate accelerate backward +Turbo turn on turbo boost +Brakes slow down the ship +Shoot2 shoot weapons in the active primary weapon group +Shoot1 shoot weapons in the active secondary weapon group +Shoot3 shoot weapons in the active tertiary weapon group +ActivateTurrets turn on capship turrets to auto-fire at selected target +ptt Push-To-Talk for voice chat +stt Push for Speech To Text RadarNext select next item in radar list RadarPrev select previous item in radar list RadarNextFront select next thing in front RadarPrevFront select previous thing in front RadarNextFrontEnemy select next Enemy in front RadarPrevFrontEnemy select previous Enemy in front RadarNextNearestEnemy select next nearest Enemy RadarPrevNearestEnemy select previous nearest Enemy RadarHitBy select last Enemy that hit you RadarNone unselect current target DesignateEnemy mark current target to be displayed as an enemy in the radar ClearDesignateEnemy unmark current target to be displayed as an enemy in the radar ConsoleToggle opens/closes console ViewToggle toggles between external/internal views, supports optional number to directly go to a certain view CameraToggle toggles between different cameras HudToggle toggles visibility of the HUD (usually for screenshots) MusicToggle toggles music LocalRadarNext select next local object LocalRadarPrev select previous local object Weapon1 select weapon group 1 as active for +Shoot2 Weapon2 select weapon group 2 as active for +Shoot2 Weapon3 select weapon group 3 as active for +Shoot1 Weapon4 select weapon group 4 as active for +Shoot1 Weapon5 select weapon group 5 as active for +Shoot1 Weapon6 select weapon group 6 as active for +Shoot3 Weapon7 select weapon group 7 as active for +Shoot3 Missile1 same as Weapon3 Missile2 same as Weapon4 Missile3 same as Weapon5 Mine1 same as Weapon6 Mine2 same as Weapon7 +LookX mouse look axis +LookY mouse look axis Help opens help screen DisplayShipPos used to display the ship position, but does nothing now # analog controls # these commands have a parameter from -1000 to +1000 Turn turn ship left/right Pitch turn ship up/down Roll roll ship Accel accelerate forward/backward StrafeLR strafe left/right StrafeUD strafe up/down throttle sets ship speed from 0 to full speed # Game Variables # Usage: "/set " autoaim 1 or 0 to enable or disable computer assisted aiming on your weapons flymodeflag 1 or 0 to enable or disable Flight-Assist mode drawnormals set to 1 to draw surface normals (have to rerun Vendetta) fov set field of view (+zoom uses this command) doKeyRamp when you press a key, 1 means to ramp the value to full over about .5 seconds (useful for flying with the keyboard) rRenderStationInMenu game setting rDistanceLODBias game setting rSceneLODBias game setting rDoSpaceJunk game setting rDoEffects game setting rHiRezBK game setting rglow 1 or 0 to enable or disable pixel shader "glow" effect rHUDfadeout sets the time in seconds how long messages from inactive tabs stay visible snd_vel doppler shift parameter snd_volume volume of music from 0 to 1 where 0 = mute, 1 = full snd_musicvolume volume of sound effects from 0 to 1 where 0 = mute, 1 = full chat_filter 1 or 0 to enable or disable the chat filter xHUDscale sets the width scale of your heads up display yHUDscale sets the height scale of your heads up display
Thanks to FiReMaGe for updating this list, and Spellcast and roguelazer for additional suggestions.