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Hello {userid}, and welcome to the Vendetta Online newsletter. You chose to receive our occasional newsletters when you created the Vendetta Online account: "{userid}". If you don't want to receive our newsletters anymore, please simply click the unsubscribe link and we won't bother you again. Please do not flag this newsletter as junk, as you may also junk it for the many other people who actually want to receive it. 2019 Updates2019 has been a very busy year for us, with a lot of technology changes and tweaks, and we wanted to bring everyone up to date, before we start making more significant announcements. But first, a few Upcoming Events:
Player Ping DisplayA long-requested feature has been added, allowing players to get a general idea of the "ping" latency of other players. This has a lot of value for settling arguments over "who is lagging" in combat situations, and enabling people to make more informed decisions about who they choose to engage in PvP, duels and the like. We avoid showing the actual raw ping-time of remote users, to protect player privacy, but we vary the color of the word "ping" on the Selected Target display. Green shows up for targets under 150ms, yellow for 150-300ms, red for 300-500ms, and blue for over 500ms. Similarly, we display your own ping (to the server), using the same colors cheme, underneath the ship's Health Percentage on the right side of the HUD. Graphical and Performance UpdatesWe've been working diligently towards our goals of drastically expanding and enriching the game universe, while also making sure this updated universe will be accessible to hardware across mobile and desktop.
Late last year we introduced some intriguing new sectors in remote Grayspace locations, such as the "Pirate Stronghold". These sectors had far higher object densities than most others in the game, and provided us with an excellent real-world test of gameplay performance across a large cross section of devices and hardware. Although initially a bit slow for some people on mobile, we were able to use the data we collected to substantially enhance performance, making this kind of content more accessible for mobile users and low-end PC players. The upcoming Universe Redux requires this kind of testing and evolution, improving the engine to deliver the new content to everyone in a manner that allows great gameplay across all platforms. Many other graphical and performance tweaks are in the works, such as the gas giant screenshot above, which uses much higher resolution textures. Mobile Usability ImprovementsEnhancement of touch screen playability has had some major updates, including:
We also fixed some substantial bugs in the touch UI system as a whole, and playability has definitely been improved. We're still going to continue iterating on the touch implementation, and other areas, as time permits; although development bearing on long-term gameplay and content changes are our biggest priority. Plus Many More Changes..Here's a recap of other updates, since the last Newsletter. It's important to understand that while this list isn't trivial, most of the larger changes we've been working on have not been released yet, so there's a lot more to come:
Things to ComeUsually we wrap Newsletters with a look ahead at future development. This time, however, we're going to leave that for the next Newsletter, which we expect to come along sooner rather than later. We have a lot going on, and when changes come, they're probably going to happen pretty fast and be.. substantial. So, be prepared for that possibility. But, the exact order of events is going to depend on development outcomes that are still in process, so I'm not going to promise anything more specific at present. We hope you'll stop by and check things out, and perhaps watch the next-generation version of the game begin to take shape. Download the GameYou can install the game client for Android, iPhone and iPad, Samsung GearVR and Oculus Go, Google Daydream VR, as well as find the game on the Mac Store. Or, you can directly download the game installation for Windows, Mac, and Linux. Keep in TouchStay up to date with the latest in VO news via our many outlets - Facebook:https://www.facebook.com/vendettaonline Twitter: https://twitter.com/VendettaOnline Discord: https://discord.gg/vendetta RSS/Atom of VO News: https://www.vendetta-online.com/h/news.html VO YouTube Channel: https://www.youtube.com/user/Vendetta0nline This message has been sent to the address of record for username: {userid} To unsubscribe for this address, simply click Unsubscribe, or copy the url below and paste it into a web browser: {unsubscribe} If you have received emails for each of several accounts, but wish to receive only one in the future, simply use the unsubscribe URLs from each of the newsletters other than your "main" player account. You may also unsubscribe by logging into https://www.vendetta-online.com with the username of {userid}. If you do not remember your password, use the "Forgot Password" button on the Login page. Once logged in, select "Account Information" on the left-hand side, and uncheck the box for the Event/Update Email List. More information is also available on the Vendetta Online Privacy Policy. ©Copyright 2019 Guild Software Inc, all rights reserved. Guild Software, Inc. 10437 Innovation Drive, Suite 465, Wauwatosa WI 53226. |