Forums » Off-Topic
what if there were npc space hobos that ask for money and fly beat up old buses?
Heh, reminds me of running over hobos in GTA 3 to get some molotovs
mr bean
i think this is one of the best ideas on 'suggestions' in a long time.
it could also be linked to the economy and possibly to various industrial accidents (brain damaging, birth defect inducing chemicals, etc)
i think this is one of the best ideas on 'suggestions' in a long time.
it could also be linked to the economy and possibly to various industrial accidents (brain damaging, birth defect inducing chemicals, etc)
heh... good suggestion
Mr. Bean... YOU sir... are a visionary!
Yeah they can cluster around heated-up roids, beg for credits, mark the friendly stations with their Hobo-Glyphs, they'd "ride the rails" by hitching rides on passing tridents, etc.
Yeah they can cluster around heated-up roids, beg for credits, mark the friendly stations with their Hobo-Glyphs, they'd "ride the rails" by hitching rides on passing tridents, etc.
heh
you mean like [syn]n00b? :D
this is friggin' brilliant! A+
i cant think of anything else to say. this is good!
i cant think of anything else to say. this is good!
I like it.
omg we dont need NPC's for this! im insulted
*stamps* [APPROVED]
There might be an advantage to being Serco after all.
-- Hobo Policy, by Nation --
Itani (carebear): Set up shelters. Noone may harm them.
UIT: Don't care what happens to them; a man is responsible for his own life.
Serco: Wipe them out. All of them.
Maybe we could have a Capture The Hobo competition. Or an ongoing series of missions available to Serco where you'd have to keep the Hobo menace out of Nation space.
Failing that, just have a hobo that, if he spots you, will follow you a la the Strike Forces until you pay him, or kick his arse.
-- Hobo Policy, by Nation --
Itani (carebear): Set up shelters. Noone may harm them.
UIT: Don't care what happens to them; a man is responsible for his own life.
Serco: Wipe them out. All of them.
Maybe we could have a Capture The Hobo competition. Or an ongoing series of missions available to Serco where you'd have to keep the Hobo menace out of Nation space.
Failing that, just have a hobo that, if he spots you, will follow you a la the Strike Forces until you pay him, or kick his arse.
Finally a chance for frustrated players to shoot something up without too much trouble. Also make them drop really crappy and worthless items when they blow up, and then watch the other hobo's fight over them.
Maybe lots of hobo's with something like a worn-out trickle charge battery, and really pathetically underpowered guns, will help put the real fighters in perspective, and make newbies proud of their busses :)
Maybe lots of hobo's with something like a worn-out trickle charge battery, and really pathetically underpowered guns, will help put the real fighters in perspective, and make newbies proud of their busses :)
But... but... I thought CLM...
/humour
So, in essence, you want easier targets than Collector bots?
/humour
So, in essence, you want easier targets than Collector bots?
"So, in essence, you want easier targets than Collector bots?"
Well... not really.
The great thing about something like the hobo's would be that they would bring some political controversy in an entertaining way that would be harmless to the existing military and economical structure of the game.
They could be tons of fun and may be used in missions for whatever purpose. They could help make the VO world come alive in a somewhat more human way then just trade/combat NPC's.
Alongside all that, your point is correct!
For some characters (like me) it would feel more satisfying to blow a hobo out of the water than one of those zombie collector drones, even if it poses no threat at all ;)
Well... not really.
The great thing about something like the hobo's would be that they would bring some political controversy in an entertaining way that would be harmless to the existing military and economical structure of the game.
They could be tons of fun and may be used in missions for whatever purpose. They could help make the VO world come alive in a somewhat more human way then just trade/combat NPC's.
Alongside all that, your point is correct!
For some characters (like me) it would feel more satisfying to blow a hobo out of the water than one of those zombie collector drones, even if it poses no threat at all ;)
Fine, fine... and while we're at it how about having a 1-2% chance every time a small ship is destroyed that it is instead salvaged by a hobo and respawned as an NPC hobo at the nearest station with a free battery, a gov cannon, and 5% hit points? If the hobo sucessfully begs credits off people, he can repair his ship some. If he ever fully repairs his ship, he will become a normal NPC and take missions etc.
This could be our path to having real NPCs people! ... <.< _ >.>
/sarcasm end
This could be our path to having real NPCs people! ... <.< _ >.>
/sarcasm end
Yeah I can see next Saturday's big event: hobo fight in some remote clandestine arena.
Chuck Hobo vs Hobo Segal type of cheesiness.
On the other hand, perhaps Gov busses should only be available to issuing faction's respected people. If you're not respected by whatever faction, then all you could get would be the hobo ships!
And regardless of faction, shooting down a hobo ship (NPC or not) could be reason for strike force to jump in on you.
To avoid abuse, hobo ships shouldn't have weapons.
Being in a hobo ship shouldn't grant you protected from your enemies' Aka, a Serco-hated Itani in a hobo ship will get him blasted by the Serco SF or transports, just the same.
And, regardless of ship health, a hobo ship should always fume and spark! Eh! Them damn crapmobiles.
Chuck Hobo vs Hobo Segal type of cheesiness.
On the other hand, perhaps Gov busses should only be available to issuing faction's respected people. If you're not respected by whatever faction, then all you could get would be the hobo ships!
And regardless of faction, shooting down a hobo ship (NPC or not) could be reason for strike force to jump in on you.
To avoid abuse, hobo ships shouldn't have weapons.
Being in a hobo ship shouldn't grant you protected from your enemies' Aka, a Serco-hated Itani in a hobo ship will get him blasted by the Serco SF or transports, just the same.
And, regardless of ship health, a hobo ship should always fume and spark! Eh! Them damn crapmobiles.
/immagining..
"What's that enormous square thing? A borg ship? No, wait, it's a giant...."
"...cardboard box?!?!"
"RUN!! It's the Hobo Mothership!!"
"What's that enormous square thing? A borg ship? No, wait, it's a giant...."
"...cardboard box?!?!"
"RUN!! It's the Hobo Mothership!!"
Yeah. it oozes hive queens!
LOL the giant cardboard box/cube, the home of the feared Hobo race, it can have a big "AMANA" logo on the side, and strew a trail of garbage wherever it goes.