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UPDATE 1.2.3.3
Ok I can't copy and paste from windows but now you know :)
Changes from 1.2.3.2:
This is a minor patch to facilitate capital ship battles and
group border patrol missions; it also contains some
additional content to be used in the future.
- Removed all hive bots from Deneb. This should make the
group border patrol mission (available at the Serco
wormhole to Deneb in Geira Rutilus and also at the Itani
station in Deneb) more usable.
- Increased Serco/Itani Border Patrol mission reward to
350/350/350 per PvP kill after your group kills three
enemy pilots per member.
- Reduced the number of various grey-space bots, such as
Prosus Assaults, that get spawned when several people are
in the sector
- Changes for the "three capital ships in Sedina B8"
scenario:
- Capital ships are now colored differently for each
nation
- Itani, Serco, and UIT ships all engage one another
- ...with beam cannons instead of gatling turrets
- Automated turrets are slightly less dumb about target
selection
- They also spawn closer to Sedina instead of in the
nation capitals.
---------------------------------------------------------
Edit:
I’m calling this the “Jestatis Bess -- Ultimate/Planned Capital Ship Battle Update” :)
But seriously it adds some amazing content to the game.
Please thank the developers below.
Thanks again developers and guides.
JB
Changes from 1.2.3.2:
This is a minor patch to facilitate capital ship battles and
group border patrol missions; it also contains some
additional content to be used in the future.
- Removed all hive bots from Deneb. This should make the
group border patrol mission (available at the Serco
wormhole to Deneb in Geira Rutilus and also at the Itani
station in Deneb) more usable.
- Increased Serco/Itani Border Patrol mission reward to
350/350/350 per PvP kill after your group kills three
enemy pilots per member.
- Reduced the number of various grey-space bots, such as
Prosus Assaults, that get spawned when several people are
in the sector
- Changes for the "three capital ships in Sedina B8"
scenario:
- Capital ships are now colored differently for each
nation
- Itani, Serco, and UIT ships all engage one another
- ...with beam cannons instead of gatling turrets
- Automated turrets are slightly less dumb about target
selection
- They also spawn closer to Sedina instead of in the
nation capitals.
---------------------------------------------------------
Edit:
I’m calling this the “Jestatis Bess -- Ultimate/Planned Capital Ship Battle Update” :)
But seriously it adds some amazing content to the game.
Please thank the developers below.
Thanks again developers and guides.
JB
Yayness! No more hive bots stealing my border patrol kills!
Well thats one way to fix it, the other would have been to make the BP bots spawn in empty space, i know you guys have long term plans for that system, but removing the bots seems like a really dumb idea to me, on the plus side, its denic heaven now!
New beam guns, hmmm, when do I get one for my valk? =) Fun, but not if your the target, hey, at least them things are scary now!
And will someone give Edras I2 and Verasi O7 a kick? they wont load, and its causing some fun spammage on 201 :)
New beam guns, hmmm, when do I get one for my valk? =) Fun, but not if your the target, hey, at least them things are scary now!
And will someone give Edras I2 and Verasi O7 a kick? they wont load, and its causing some fun spammage on 201 :)
*poops self in happiness!* Yay!!! They answered my call for an update I love you devs!
*gives all the devs hugs, especially the new guy to freak him out a little* awww man I gotta go to work though. That sucks! Oh well at least I'll have something to look foward to!
*gives all the devs hugs, especially the new guy to freak him out a little* awww man I gotta go to work though. That sucks! Oh well at least I'll have something to look foward to!
/me explodes...
Thank you Dev's one and all. ^_^''
/mutorcs
Thank you Dev's one and all. ^_^''
/mutorcs
Um...
".with beam cannons instead of gatling turrets"
HHUUWHAAAHH!? This I gotta see!
".with beam cannons instead of gatling turrets"
HHUUWHAAAHH!? This I gotta see!
Sweet, I bet they're using devbeams!
The beams do 2000 damage, which means bad if a couple turrets decide to target you.
Of course.....there is an update on the day that my account expires...... Won't be back until August or later. Cya around.
The beams are great anti-fighter weapons. Now we need some slow moving, long range anti-cap ship weapons.
Something that can whittle down that 800k hull a little faster, but would be far too slow to be a threat to fighters.
Something that can whittle down that 800k hull a little faster, but would be far too slow to be a threat to fighters.
"Why not keep it is active like the advanced combat mission?"
Goals.
Goals.
> > "Why not keep it is active like the advanced combat mission?"
> Goals.
What do you mean, Phaserlight? Do you mean the BP mission should not stay active (the way adv. combat does) because it should have goals? It does have a goal, patrolling the border, and I'm with Nya13 on this, the mission could stay active without detracting any from that goal.
> Well thats one way to fix it, the other would have been to make the BP
> bots spawn in empty space, i know you guys have long term plans for
> that system, but removing the bots seems like a really dumb idea to me,
> on the plus side, its denic heaven now!
A1k0n does mention it's only a "for now" solution:
http://www.vendetta-online.com/x/msgboard/2/8351#122449
I don't know if they considered the "denic heaven" aspect, though, heh.
> Goals.
What do you mean, Phaserlight? Do you mean the BP mission should not stay active (the way adv. combat does) because it should have goals? It does have a goal, patrolling the border, and I'm with Nya13 on this, the mission could stay active without detracting any from that goal.
> Well thats one way to fix it, the other would have been to make the BP
> bots spawn in empty space, i know you guys have long term plans for
> that system, but removing the bots seems like a really dumb idea to me,
> on the plus side, its denic heaven now!
A1k0n does mention it's only a "for now" solution:
http://www.vendetta-online.com/x/msgboard/2/8351#122449
I don't know if they considered the "denic heaven" aspect, though, heh.
I think we agree that the mission should continue; as a1k0n said, this was a quick bandaid. Please make suggestions for how to make it better in a border patrol thread in the suggestions forum.
We need to post things in the right place so the developers can see them. Links below.
LINKS HERE:
Suggested changes to new capships here:
http://www.vendetta-online.com/x/msgboard/3/10619
Suggested changes to border patrol mission here
http://www.vendetta-online.com/x/msgboard/3/10620
Any comments about the update here:
http://www.vendetta-online.com/x/msgboard/1/10606
General Chat about the new cap ships here:
http://www.vendetta-online.com/x/msgboard/1/10582
About the last battle here:
http://www.vendetta-online.com/x/msgboard/7/10581
Bugs about the new up date here:
http://www.vendetta-online.com/x/msgboard/2/10616
http://www.vendetta-online.com/x/msgboard/2/10615
LINKS HERE:
Suggested changes to new capships here:
http://www.vendetta-online.com/x/msgboard/3/10619
Suggested changes to border patrol mission here
http://www.vendetta-online.com/x/msgboard/3/10620
Any comments about the update here:
http://www.vendetta-online.com/x/msgboard/1/10606
General Chat about the new cap ships here:
http://www.vendetta-online.com/x/msgboard/1/10582
About the last battle here:
http://www.vendetta-online.com/x/msgboard/7/10581
Bugs about the new up date here:
http://www.vendetta-online.com/x/msgboard/2/10616
http://www.vendetta-online.com/x/msgboard/2/10615